Fallout 3 - Game of the Year Edition

Fallout 3 - Game of the Year Edition

[FO3} Game freeze every time I tried to enter Lesko's shack during the quest Those!
Hello.
So I am playing a modded fallout 3 and it is working well until I do this quest as everytime I enter the shack. It just freezes. Can someone have an idea of why this happened?

my load order:

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

Unofficial Fallout 3 Patch.esm

RangerCompoundRedux.esm

tubrrCompound.esm

Mart's Mutant Mod.esm

Simply Uncut.esm

Sydney Follower.esp

CRAFT.esm

CALIBR.esm

RH_IRONSIGHTS.esm

Sprint Mod.esp

FPS Grenade Hotkey.esp

FPS Grenade Hotkey - Zeta addon.esp

Sydney Follower - Load Order Fix.esp

Mart's Mutant Mod.esp

Fellout-Full.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Master Menu Module.esp

Fellout-Anchorage.esp

Fellout-BrokenSteel.esp

Fellout-pipboylight.esp

RH_IronSights_Basic_AnchoragePlugin.esp

Fellout-Zeta.esp

RWD-ThePitt.esp

RWD.esp

Nova Interaction Revised.esp

Anchorage - Extra Holotapes.esp

GaryHoloTape.esp

CRAFT - Activation Perk.esp

RH_IronSights_Pitt_NewRifleSights.esp

RH_IronSights_RemoveReticule.esp

Attentater's Wasteland Economy.esp

MTC Wasteland Travellers.esp

tubRRCompound.esp

Rivet City Realignment.esp

Ultimate Companion Overhaul.esp

bittercup_comp.esp

EnclaveNPCOverhaul.esp

FO3 NPCs Travel.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Tougher Traders.esp

RaiderMercenaryExpanded.esp

NPCs Reloaded.esp

WeaponModKits.esp

RadioTenpenny.esp

MTC Wasteland Travellers (Optional)- Crowded Cities.esp

MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.esp

Rivet City Merchants.esp

RH_IronSights_Basic_ZetaPlugin.esp

Fellout-PointLookout.esp

RWD-BrokenSteel.esp

Cryo Weapons - Vanilla.esp

FOOK - Cryo Weapons.esp

Cryo Weapons - No Lists.esp

Stealthboy Recon Armor - CRAFT.esp

CALIBRxMerchant.esp

RH_IronSights_Basic_VanillaPlugin.esp

RH_IronSights_Basic_PointLookoutPlugin.esp

RH_IronSights_Basic_PittPlugin.esp

RH_IronSights_Basic_BrokenSteelPlugin.esp

RH_IronSights_PL_NewItems.esp

RWD-PointLookout.esp

RWD-MothershipZeta.esp

RH_WMK_Bridge.esp

RH_IronSights_Vanilla_NewWeapons.esp

Graphics Card: Radeon RX 580.

Please respond asap as you have a answer. This is such a game breaking bug for me. So any help is good.
< >
Showing 1-6 of 6 comments
Xas Jun 7, 2020 @ 3:41pm 
Just took a simple glimpse at your post.
Why do you have multiple ' MTC ' Wasteland Travellers. ( if more than one are checked, its a big conflict )

You don't have a lot of mods, might be
easier to get FO3Edit,
search for any relevant conflicts on Lesko, NPCs, Item or Quest for that lab/shack/location....,
circle thru the mods for any conflicts behind the door,
since your claim ' tried to enter '.


*Unless no other choice,
deactivating batch of mods separately to trial and error, to spot the problematic one, but may hurt your game and items if saved.

I would disable the NPC batch of mods first to see if any is the cause first.

Too much reasons for freeze or crash, with little details and a order.
Good Luck.

Last edited by Xas; Jun 7, 2020 @ 4:14pm
StarMaverick Jun 7, 2020 @ 4:09pm 
Originally posted by Xas:
Just took a simple glimpse at your post.
Why do you have multiple ' MTC ' Wasteland Travellers. ( if more than one are checked, its a big conflict )

You don't have a lot of mods, might be
easier to get FO3Edit,
search for any relevant conflicts on Lesko, NPCs, Item or Quest for that lab/shack/location....,
circle thru the mods for any conflicts behind the door,
since your claim ' tried to enter '.

Unless no other choice,
deactivating batch of mods separately to trial and error, to spot the problematic one, but
would hurt your game and items saved.

I would disable the NPC batch of mods first to see if any is the cause first.

Too much reasons for freeze or crash, with little details and a order.
Good Luck.


Okay I have FO3Edit. But I don't know how to look into anything that involving in a quest and then fix it.

Can you help?
Xas Jun 8, 2020 @ 8:04pm 
Related to topic, and coincidentally,
I was looking through RH Sight + Craft (Workbench) codes,
saw an error among the naming of a ' door ' for GrayditchDoctorLeskosLab\Recently Built Shack, where the mods have slightly different name allocated for area Block 3 Sub-Block 2.
Other than the door name, plenty of conflicts between the dlc weapons between the two, against the third weaponmodkit.esp, if your esps can't edited, clean and tidy.
May or may not be the cause of your problem but
if one were to try to enter Sub-Block, the game may get confused, to choose which of the two, all depends on if any other mods arranged after these two are using the same area.

Just sharing, hope is useful.

Last edited by Xas; Jun 8, 2020 @ 8:39pm
StarMaverick Jun 8, 2020 @ 9:34pm 
Originally posted by Xas:
Related to topic, and coincidentally,
I was looking through RH Sight + Craft (Workbench) codes,
saw an error among the naming of a ' door ' for GrayditchDoctorLeskosLab\Recently Built Shack, where the mods have slightly different name allocated for area Block 3 Sub-Block 2.
Other than the door name, plenty of conflicts between the dlc weapons between the two, against the third weaponmodkit.esp, if your esps can't edited, clean and tidy.
May or may not be the cause of your problem but
if one were to try to enter Sub-Block, the game may get confused, to choose which of the two, all depends on if any other mods arranged after these two are using the same area.

Just sharing, hope is useful.

So the plugin RH sight + Craft caused a issue? I may disable the next time I play fallout 3
Xas Jun 9, 2020 @ 7:01am 
Nothing is absolute, over your few words,
since different files, load orders, .... huge amount of minor conflicts between most of your large mods looking thru the codes, multiple end points pointing at same spot.
Just an assumption, one of countless possible npc/ weapon/ dlc/ 'overhaul's that is conflicting behind that quest door.

Last edited by Xas; Jun 9, 2020 @ 7:26am
Ceph Jun 9, 2020 @ 10:48pm 
I'm not going to comment on your load order. However, if you want to know if there are any conflicts between your mods, then you need to learn how to run and read a conflict report using xxxEdit. Without doing that, you're flying blind. After all, your load order is all about conflicts. Nothing else.

There's a tutorial on the Nexus that can teach you how to use FO3Edit. it's simple enough too. If you're going to mod this game, or any other Bethesda game, it is essential that you know how to use xxxEdit. Good luck.
Last edited by Ceph; Jun 9, 2020 @ 10:48pm
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Jun 7, 2020 @ 3:08pm
Posts: 6