Fallout 3 - Game of the Year Edition

Fallout 3 - Game of the Year Edition

Usernamehere Mar 25, 2018 @ 2:23pm
(SOLVED) How to increase movement speed?
I'm currently playing a Power Armor tank for a build, and as effective as it is, I kind of miss being able to walk around quickly. I'm going to guess that raising Agility is the answer, but since I don't know, I'm making this discussion post.

SOLVED: There is a slight movement speed penalty for carrying too much stuff, even if you're not over-encumbered. If your carry weight limit is 1000, and you're carrying 700 pounds, you're going to move slower than if you were carrying 200 pounds worth of stuff.
Last edited by Usernamehere; Apr 5, 2018 @ 7:21am
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Showing 1-6 of 6 comments
Marconiex Mar 25, 2018 @ 3:17pm 
G.E.C.K. -> Stats -> Speed Mult % (add any number)
Ciaran Zagami Mar 25, 2018 @ 4:38pm 
You can't unless you use Console commands or the G.E.C.K
Usernamehere Apr 4, 2018 @ 9:31pm 
Bump because I just found out that on two separate save files, while wearing the same armor, I move faster on one but slower on the other.

While wearing the same armor.

The obvious question now is what ingame factors increase or decrease movement speed?
NecroMaster Apr 4, 2018 @ 11:51pm 
I don’t think you understand what
SPECIAL effects.

S carry weight,
Melee skill
P how far away you spot enemy’s and locations and vats accuracy
Effects the explosives energy weapons and lockpick skills
E effects overall hp rad resistance and heal rate
Big guns and unarmed skills
C chances of passing speech checks
Effects The speech and barter skills
I xp earned per action, skill points per level
Effects repair science and medicine skills
A overall action points total
The sneak and small guns skills.
L better critical hit chance for every shot.
Small chance of increasing effectiveness with all skills by a small amount.

Ever point you put into each special adds a bonus of 2 points (that aren’t shown) whenever the corresponding skills are used making a total of a 20 point bonus like say when you use the speech skill with max charisma.

With the exception of the luck trait which has a random chance to increase all skills effectiveness by roughly half of what you would get investing them into their corresponding traits.

Basically none of the special will effect your movement speed.
Usernamehere Apr 5, 2018 @ 7:11am 
Originally posted by Wilson the Gentleman Scientist.:
I don’t think you understand what
SPECIAL effects.

S carry weight,
Melee skill
P how far away you spot enemy’s and locations and vats accuracy
Effects the explosives energy weapons and lockpick skills
E effects overall hp rad resistance and heal rate
Big guns and unarmed skills
C chances of passing speech checks
Effects The speech and barter skills
I xp earned per action, skill points per level
Effects repair science and medicine skills
A overall action points total
The sneak and small guns skills.
L better critical hit chance for every shot.
Small chance of increasing effectiveness with all skills by a small amount.

Ever point you put into each special adds a bonus of 2 points (that aren’t shown) whenever the corresponding skills are used making a total of a 20 point bonus like say when you use the speech skill with max charisma.

With the exception of the luck trait which has a random chance to increase all skills effectiveness by roughly half of what you would get investing them into their corresponding traits.

Basically none of the special will effect your movement speed.
I didn't say anything about my SPECIAL stats. My question is what factors ingame increase movement speed?
Last edited by Usernamehere; Apr 5, 2018 @ 7:11am
Usernamehere Apr 5, 2018 @ 7:20am 
I JUST FIGURED OUT THE PROBLEM

So it turns out that there's actually a movement speed penalty if you're carrying too much stuff. Not the permanent walking of over-encumberance, but instead, a slighter slowdown of your speed that makes the running animation play slower.

On the speedier save, I had 230 pounds of gear.

On the slower save, I had 715. In neither of them was I truly over-encumbered.
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Date Posted: Mar 25, 2018 @ 2:23pm
Posts: 6