Fallout 3 - Game of the Year Edition

Fallout 3 - Game of the Year Edition

Zunymitshu Dec 8, 2016 @ 8:09am
despite having 100 energy weapons / small guns , my shot spread is still very large
at , what i'm assuming is 50 ft, i have a good ft spread on any / every gun I use. even scoped in sniper rifles have a ton of inaccuracy. Even with 100% condition weapons it still doesn't seem to make a difference. Any ideas what's going on?
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Wow, it h as been a while since I played this game. But play it a LOT, I did.

Now something here makes me think of agility and luck playing a part in Accuracy and critical kill-shots. Was Perception a factor too, regarding energy weaps - hm, maybe I confuse it with explosives. Definitely worth investigating! Back then, I could have given you a much better answer, but alas time erases my memory in such a wicked way.. This is the best I can do for now.

Good luck! :104:
Last edited by 𝕊𝕋𝕌ℝ𝕄-𝕂𝔸𝕋; Dec 8, 2016 @ 8:19am
Zunymitshu Dec 8, 2016 @ 9:04am 
Originally posted by STURM-KATTEN SC-KL:
Wow, it h as been a while since I played this game. But play it a LOT, I did.

Now something here makes me think of agility and luck playing a part in Accuracy and critical kill-shots. Was Perception a factor too, regarding energy weaps - hm, maybe I confuse it with explosives. Definitely worth investigating! Back then, I could have given you a much better answer, but alas time erases my memory in such a wicked way.. This is the best I can do for now.

Good luck! :104:

all my stats are 9 -10, so i don't think it's that. It's just strange.
If thats a bug i cant rly help you. But theres a special hunting rifle with 0 bullet spread in the game. You can find it in daves safe in the republic of dave. It does a decent amount of damage but i love it for its accuracy.
Zunymitshu Dec 8, 2016 @ 5:04pm 
Originally posted by Ms. Baden-Baden 2013:
If thats a bug i cant rly help you. But theres a special hunting rifle with 0 bullet spread in the game. You can find it in daves safe in the republic of dave. It does a decent amount of damage but i love it for its accuracy.

i started checking on various forums and whatnot, apparenty I'm not the only 1 who noticed the inaccuracy, and a few people commented that fallout 3 was designed this way.
I was just about to say that. It will not be possible to get a hit every single shot. There's nothing you can do to achieve this. Otherwise, it would be a pretty boring game lol! :D
Last edited by 𝕊𝕋𝕌ℝ𝕄-𝕂𝔸𝕋; Dec 9, 2016 @ 5:18am
Zunymitshu Dec 9, 2016 @ 6:27am 
Originally posted by STURM-KATTEN SC-KL:
I was just about to say that. It will not be possible to get a hit every single shot. There's nothing you can do to achieve this. Otherwise, it would be a pretty boring game lol! :D

i feel ya there, but the degree of inaccuracy w/ a 100% condition gun and 100 skill is crazy. My minigun has as much , if not more accuracy at full burst than the assault rifle, pistol, atomizer etc.
BondageSpider Dec 9, 2016 @ 7:08pm 
This was kind of a pain for me in this game, and Borderlands as well, even with perfect skill it was hard to get perfect accuracy. I think the idea is that they're simulating your character's accuracy, not just the gun's accuracy. Real guns are capable of much better accuracy than what is depicted in the game. However, all the shots that matter will be in combat conditions, where having textbook firing range accuracy would be if anything less realistic. If you're firing from the hip while running and dodging around, the accuracy really should suck regardless of skill. They probably could have made aiming down sights a bit more effective without unbalancing much.

I think they were also trying to not make character stats irrelevant by letting player reflexes compensate too much, much like how every Oblivion character with no Agility or Security is a natural born Master of Unlocking once the player gets good enough at the lockpicking minigame.

At least there's always VATS mode, which is very effective once your character's stats improve.
Zunymitshu Dec 10, 2016 @ 6:04am 
Originally posted by XenoZooValentine:
This was kind of a pain for me in this game, and Borderlands as well, even with perfect skill it was hard to get perfect accuracy. I think the idea is that they're simulating your character's accuracy, not just the gun's accuracy. Real guns are capable of much better accuracy than what is depicted in the game. However, all the shots that matter will be in combat conditions, where having textbook firing range accuracy would be if anything less realistic. If you're firing from the hip while running and dodging around, the accuracy really should suck regardless of skill. They probably could have made aiming down sights a bit more effective without unbalancing much.

I think they were also trying to not make character stats irrelevant by letting player reflexes compensate too much, much like how every Oblivion character with no Agility or Security is a natural born Master of Unlocking once the player gets good enough at the lockpicking minigame.

At least there's always VATS mode, which is very effective once your character's stats improve.

my issue is that vats is trash at long range, which is what I enjoy doing. in fallout 4 or new vegas, if there was a large group of guys, I'd lay down 3-5 landmines, put myself betwween the mines and the guys, snipe the guys off as quickly as i can via free aim. and the mines would pick up whatever I missed. In this game that's not the case :(
Hm, if you are using VATS, try improving criticals and that zoom in thingy perk too.. the one that gets increasingly more accurate with each consecutive hit.

Luck maxed will help here also. I got to the point where if I used VATS I classed it as cheating, since nearly every single attack killed my targets lol - especially with Grim reaper's sprint on :P

but vats is so much fun tho :)
Last edited by 𝕊𝕋𝕌ℝ𝕄-𝕂𝔸𝕋; Dec 10, 2016 @ 6:08am
Zunymitshu Dec 10, 2016 @ 6:33am 
Originally posted by STURM-KATTEN SC-KL:
Hm, if you are using VATS, try improving criticals and that zoom in thingy perk too.. the one that gets increasingly more accurate with each consecutive hit.

Luck maxed will help here also. I got to the point where if I used VATS I classed it as cheating, since nearly every single attack killed my targets lol - especially with Grim reaper's sprint on :P

but vats is so much fun tho :)

I've done all that, Initially I was pissed about the inaccuracy so i maxed out everything , gave myself every perk that could help etc. once you get past 30 ft your chance to hit is terrible.

If i have 100 small guns, 10 to every stat, every perk that increases accuracy crit etc, and I can't have an accurate shot w/ a 100% sniper rifle, something is wrong.
SaltyPeanuts Dec 10, 2016 @ 11:56am 
You're probably already doing this- but are you crouching when aiming?

Even then I suspect the game is still incorporating some of the 'rolling dice' of the earlier Fallout games so you might still not hit.
BondageSpider Dec 11, 2016 @ 4:06am 
I agree that the situation with the sniper rifle in VATS mode is kind of ridiculous. I can only guess they jacked up the range penalties because they didn't want people using the VATS to snipe with every gun. Maybe they didn't want people using VATS outside of close combat for some reason?

I did play with the sniper rifle a bit, and I didn't have too much trouble hitting things by hand. Well, things as big as Super Mutants, anyway. My problem was that I just couldn't do enough damage, as my Small Guns skill really sucked, and I only had one sniper rifle in terrible condition.
Zunymitshu Dec 11, 2016 @ 4:35am 
Originally posted by XenoZooValentine:
I agree that the situation with the sniper rifle in VATS mode is kind of ridiculous. I can only guess they jacked up the range penalties because they didn't want people using the VATS to snipe with every gun. Maybe they didn't want people using VATS outside of close combat for some reason?

I did play with the sniper rifle a bit, and I didn't have too much trouble hitting things by hand. Well, things as big as Super Mutants, anyway. My problem was that I just couldn't do enough damage, as my Small Guns skill really sucked, and I only had one sniper rifle in terrible condition.

that's just it, i don't want to use vats, but w/ max skills / condition, using a sniper rifle, i can't hit ♥♥♥♥ at long range.
Last edited by Zunymitshu; Dec 11, 2016 @ 4:35am
BondageSpider Dec 11, 2016 @ 4:49am 
Maybe somebody will make a mod addressing this. I was tempted to do that for Oblivion once because the archery is such a pain, arrows move way too slowly, which makes sniping annoying. (That is, an unsuspecting enemy could accidentally dodge a shot by walking around.) Which is sad, because other than that, the archery in that game feels pretty good.

Hopefully if there are any more Fallout games they'll revisit this issue, or somebody will mod it.
Last edited by BondageSpider; Dec 11, 2016 @ 4:53am
Zunymitshu Dec 11, 2016 @ 5:36am 
Originally posted by XenoZooValentine:
Maybe somebody will make a mod addressing this. I was tempted to do that for Oblivion once because the archery is such a pain, arrows move way too slowly, which makes sniping annoying. (That is, an unsuspecting enemy could accidentally dodge a shot by walking around.) Which is sad, because other than that, the archery in that game feels pretty good.

Hopefully if there are any more Fallout games they'll revisit this issue, or somebody will mod it.

i don't think this was an issue in new vegas / fallout 4, though it's been a while since i've played either.
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Date Posted: Dec 8, 2016 @ 8:09am
Posts: 23