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There are many areas that serve no point to the plot line, but do a lot to help flesh out the world. Or just little goofy things like the teddy bears set up in various positions and so on.
Some places exist to provide junk ammo for rock-it launchers, too... by the time I could make that weapon, I had better stuff available, but it was more fun to go back later when I wasn't goal oriented and just explore and launch crap at people and watch their heads roll on the ground and so on.
Good thing karma doesn't persist between save games!
Thanks for the clarification!