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The Capital Wasteland is full of super mutants. Aside from a handful of more-powerful ones, they're pretty much all alike. One of about two weapons as main loot. They seem to live just to tangle with you. Mart's Mutant Mod (MMM)[www.nexusmods.com] is a mod that not only makes the various types of super mutants more interesting, it also does interesting things to the game's AI (animals/monsters/enemies may fight each other) while optionally boosting the spawn to compensate. As best I can tell, the loot seems to vary a bit more with the mod installed.
MMM goes beyond that even. It adds young to various animal types. It adds low-value loot to all kinds of creatures. While it is indeed a mod that makes sweeping changes to the game, they are reasonably balanced changes, and the mod allows you to tweak the changes it makes to your own taste. Because it changes so much in the game, MANY mods offer compatibility patches.
Washington DC proper is so barren and empty. If I head to the ruined portions of New Vegas, I can at least go into the houses/shops/apartments sift through the ruins to pick over what's left. Maybe sleep for an hour or seven on a seedy mattress. The (comparatively) few enterable buildings in this game are complely barren and empty. Even of clutter. DC Interiors[www.nexusmods.com] fixes that. Note, there are compatibility patches for using with Busland and MMM. There are a handful of active shops, but these make sense given the state of the city. For instance, one forager has set up in a particular shop. Varous ruined businesses and abandoned houses are all over the city.
Thing I like as a decorator type: Some of the game's built in non-lootable clutter bits are actually in these areas as lootable objects. Other items are simply resized models created as toys or whatnot. ONLY the ones in the areas the game modifies, the thousands of others around the map are unchanged so as to not bugger up the game's workings.
There are several hundred buses and trains in the game, none of them are accessible. What Busworld[www.nexusmods.com] does is make it so you can enter and explore them! Each has as many as four entrances, they only have one (easy to find) exit. Some have almost nothing inside, some are inhabited, most have some form of varied loot or clutter in them. I've found that the contents seem to have been thoughtfully placed. There's a compatibility patch for use with MMM. I strongly recommend using the Better English Translation[www.nexusmods.com] patch, apply it after/over the base mod.
The game lacks the weapon mods you've come to love in New Vegas and Fallout 4. I use the Weapon Mod Kits[www.nexusmods.com] mod which fixes this. There's a patch if you use RH Ironsights (I do).