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Why would I want to do that when the issue is resolved with the fixes I found above? I just posted this to the forums to others with the same issue could easily resolve the problem with out having to further waste time.
By the way, timescales can also be used for cool things like slow-motion bullet-time stuff, think Max Payne and the Matrix.
The cpu limit and mause lag options seem to help to some extend.
I tested ver.1409 with the same slow mo result
but in safe-mode it was playable with almost no slowing.
Is there a way to run steam postal2 in safe-mode?
edit: using openGL instead of d3D helped the most