POSTAL 2

POSTAL 2

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infantMajesty Oct 29, 2017 @ 10:13pm
Paradise Lost doesn't run
The game wasn't running either by the regular executable or the Paradise Lost one, so I looked around and reinstalled the game using the beta build that says "can't run paradise lost". The normal Postal 2 runs normally now, but Paradise Lost is still giving me an error telling me to load an older save, even though I have none.
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Showing 1-9 of 9 comments
Running With Scissors [S]  [developer] Oct 30, 2017 @ 4:57am 
If you are still on version 1409 then Paradise Lost will not run, you need to switch back to the latest version.

You can then try to delete ParadiseLost.ini and User.ini, both of those files are located in steamapps\common\Postal2Complete\ParadiseLost\System
infantMajesty Oct 30, 2017 @ 12:31pm 
Ok then. So I reinstalled with the normal build, both Paradise Lost and Postal 2 didn't run, even after deleting User.ini on boty System folders, as well as ParadiseLost.ini and Postal2.ini.
The error is as it follows:
An error has occurred. If this is the first time you've received this error, try loading a previous save file. If you continually get the same error, submit a bug report and/or check the Support Forums for assistance.

POSTAL 2 Build Jul 15 2017 16:49:24

OS: Windows NT 6.1 (Build: 7601)
CPU: GenuineIntel PentiumPro-class processor @ 3317 MHz with 4095MB RAM
Video: No Video
Level: None

Can't find file for package 'WinDrv'

History: UObject::SafeLoadError <- UObject::StaticLoadClass <- UGameEngine::Init <- InitEngine
infantMajesty Nov 3, 2017 @ 6:31pm 
Still not being able to play.
Running With Scissors [S]  [developer] Nov 4, 2017 @ 4:39am 
I'm not sure what this error is caused by, it's very strange, especially when the normal game works just fine :/

Edit your local ParadiseLost.ini file with Notepad or a text editor, look for this section:

[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice

Change it so that there's a semicolon in front of the D3DDrv line, and none in front of the OpenGLDrv line:

[Engine.Engine]
;RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=Engine.NullRenderDevice
RenderDevice=OpenGLDrv.OpenGLRenderDevice

Perhaps that will help.
infantMajesty Nov 4, 2017 @ 9:03am 
It gives me the same error. Same thing with the normal game, but now it takes less time from the splash image to the error.

The normal game only works in the 1409 build.
infantMajesty Nov 23, 2017 @ 6:10am 
Got an update today, still same error in both games.
Running With Scissors [S]  [developer] Nov 23, 2017 @ 7:48am 
I'm not really sure what I could suggest to fix this error. Try this, especially check the system files for any errors:

Reinstall the whole .NET framework: https://www.microsoft.com/en-gb/download/details.aspx?id=30653 (Both 32-bit and 64-bit versions)

Reinstall all DirectX Packages: https://www.microsoft.com/en-gb/download/details.aspx?id=8109

Reinstall all C++ Packages, download them from here https://support.microsoft.com/en-us/kb/2977003 (2005, 2008, 2010, 2012, 2013)

Check if you have all of the latest Windows updates installed.

Check the system files for any errors: https://support.microsoft.com/en-us/kb/929833

Restart your PC after you go through all of these steps.
NXTREADY Nov 2, 2023 @ 11:01am 
not sure exactly what it is, but i have the same problem here. Game only ran in 1409, assumed it was because I didn't have paradise lost, bought it, still won't run. Sucks to waste money on the dlc I can't play :(
NXTREADY Nov 7, 2023 @ 3:28pm 
everyone ive seen with this problem has intel graphics, assuming thats the problem.
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