POSTAL 2

POSTAL 2

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76561198116879554  [developer] Apr 18, 2015 @ 9:40pm
POSTAL 2 5000 patch notes
Version 5000 for POSTAL 2, Paradise Lost, and POSTed Development Kit has been released. Here is the changelog:

POSTAL 2, Paradise Lost, and POSTed (5000)
  • The Linux build of POSTAL 2 is now available for play, including Steam Workshop and Steam Achievements! Paradise Lost and the Mac build need some more time in the sweatshop, so bear with us on that. :)
  • Fixed a bug causing the video settings resolution dropdown box to be empty when using the OpenGL driver.
  • Fixed a bug causing fluid surfaces and other objects to disappear when using the OpenGL driver.
  • Minor visual improvements to the workshop browser.
  • (POSTAL 2) Fixed a bug causing Paradise Lost Steam Workshop items to appear in the POSTAL 2 workshop browser.
  • (POSTed) The random drop system used for spawning random money and food drops on a kill has been revamped and can now be used by Workshop modders. Look at BasePeople\PersonPawn.uc for the implementation.
  • (POSTed) Moved several functions from Postal2Extras.P2EUtils to Core.Object. This should not affect any existing projects using P2EUtils, instead you can call most of the functions from any Actor or Object.

For the changelog for previous revisions, check out the exhaustive list here[docs.google.com].
Last edited by RWS Lana; Jul 13, 2015 @ 11:17am
Date Posted: Apr 18, 2015 @ 9:40pm
Posts: 0