POSTAL 2

POSTAL 2

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Konrad Mar 29, 2024 @ 7:34pm
Apocalypse Weekend is garbage.
I loved the original 5 days game but AW just sucks, it is linear, unfunny and unbalanced with boring quests, i am trying to finish it and dont quit only because i want to finish the 7 days on hestonworld. hope that paradise lost isnt like this ♥♥♥♥.
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Showing 1-14 of 14 comments
Konrad Mar 29, 2024 @ 10:06pm 
now i am stuck on the elevator of military base part three with 3 health, who thought put 3 militar was a good idea, ♥♥♥♥ rws, ♥♥♥♥ postal 2 aw.
Stalker2010 Mar 30, 2024 @ 2:28am 
Originally posted by rjsxz:
now i am stuck on the elevator of military base part three with 3 health, who thought put 3 militar was a good idea, ♥♥♥♥ rws, ♥♥♥♥ postal 2 aw.

Skill issue.
Konrad Mar 30, 2024 @ 11:02am 
i already did it but the option is still locked i hate postal 2
sverdrupjahn75 Mar 30, 2024 @ 11:31am 
I wouldn't go as far as calling it garbage, but it's not for me. I love the original Postal 2, but it gets too weird for my taste when they put zombies and mad cows and whatnot in the mix, but that's me.
Konrad Mar 30, 2024 @ 11:40am 
Originally posted by rjsxz:
i already did it but the option is still locked i hate postal 2
i killed mad cow mike j again and finally is unlocked
aw isn't garbage, but it definitely has notable lows, particularly the mil-base. Unless you play the entire week, you'll have no weapons to work with and no health to conserve as a result.

The biggest gripe, however, is that the game crashes a lot - more so than the original campaign.

Paradise Lost is ok, but becomes a chore fast. You play through it fast, as there's no incentive to explore and then you forget about it.
Konrad Mar 30, 2024 @ 1:42pm 
Originally posted by ༄ˡᵛ᭄✿ᴋᴀᴡᴀɪɪ:
aw isn't garbage, but it definitely has notable lows, particularly the mil-base. Unless you play the entire week, you'll have no weapons to work with and no health to conserve as a result.

The biggest gripe, however, is that the game crashes a lot - more so than the original campaign.

Paradise Lost is ok, but becomes a chore fast. You play through it fast, as there's no incentive to explore and then you forget about it.
well, for me is garbage compared to the original 5 days, because it is repetitive, linear and boring. the original 5 days were great, probably one of the best campaign i played but aw is just awful.

the military base sucks, the worst part of aw without any doubt, i played the entire week and i played almost the entire military base with less than 40 health, is really unbalanced.

in one part i was stuck with 3 hp on the elevator, who thought it was a good idea to put 3 militars aiming at you and dont put any health?

and about the crashes, my game crashed at least 20 times, one time i punched my nose and make it bleed because i was angry an the game crashed when loading a save.
glovernor Mar 30, 2024 @ 10:24pm 
Fair opinions; it's different to the 5 days. The freight lift and the nuke is always a pain point. At the end of the day, health or no, it's a matter of how many mistakes you can make before dying. You just have to cheese the AI which in AW I think is totally fair on the upper settings.
I had the exact same reaction when I first played AW but coming back to it a couple years later knowing what to expect, I really liked it as a skill challenge.
Last edited by glovernor; Mar 30, 2024 @ 10:36pm
bw-jack Mar 30, 2024 @ 11:57pm 
Saturday is ok, but Sunday is just a nightmare.
Konrad Mar 31, 2024 @ 12:02am 
Originally posted by bw-jack:
Saturday is ok, but Sunday is just a nightmare.
totally, at a first moment i thought saturday was horrible but when i reached sunday i started loving saturday
zeMantras Apr 2, 2024 @ 4:25am 
yeah just replayed it recently, its def nothing special, the missions are outright boring in some stages and all too linear. In the other hand the humour is still there, and actually made me realize that the enemy AI of this game can be rather interesting and much more enganging then i imagined, or.... just highlights how bad AI is in most modern games I came across
zeMantras Apr 2, 2024 @ 4:33am 
Originally posted by ༄ˡᵛ᭄✿ᴋᴀᴡᴀɪɪ:
aw isn't garbage, but it definitely has notable lows, particularly the mil-base. Unless you play the entire week, you'll have no weapons to work with and no health to conserve as a result.

The biggest gripe, however, is that the game crashes a lot - more so than the original campaign.

Paradise Lost is ok, but becomes a chore fast. You play through it fast, as there's no incentive to explore and then you forget about it.
true about paradise lost, its rather linear too ...It could have been more Open but the enviroments arent that fun to explore anyway, maybe a result of the "post apocalipse" theme going on,, makes it all kind of visually boring. At least the campaign is solid
Xx_scientist_xX Apr 7, 2024 @ 7:36pm 
Personally I think the game starts to leans into half life Strategy
There are some sections I have to stop and think what to do.
WASFDDDDD Apr 16, 2024 @ 9:03am 
Originally posted by Xx_scientist_xX:
Personally I think the game starts to leans into half life Strategy
There are some sections I have to stop and think what to do.
I think you're vastly overestimating the amount of strategy that goes into playing half life, mostly it's about running around with an SMG that never runs out of ammo, and occasionally stopping to play Super Freeman Brothers

It's not a bad experience, (Entirely because one thing Valve will always be good at is polishing their games) but it's about as far from strategic as you can get. That is, unless you count the switch puzzles, which I don't


I might not be the target audience
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Date Posted: Mar 29, 2024 @ 7:34pm
Posts: 14