Sea Dogs: To Each His Own

Sea Dogs: To Each His Own

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JUSTER Feb 20, 2016 @ 7:26pm
How to complete Rum Matters
Hi everybody !

I will post how to complete the mission of the title that is accepted from the tavern !

Is so simple how sail with you boat at 19:15 (more and less and isn't necessary to go to this hour, is just because is when is possible to get to the boat) and navigate to the north from the port of Piere (is at your right the north) and going looking the action menu (enter) and press the action "sail to" until you can travel to "Lamentin Bay" (you have to take off/on the action menu to appear the new locations) - (and i seriously recommend you to press "R" and increase the speed "+" to "x6" or you will navigate so slow).

When you finally arrive in Lamentin Bay press again "enter" and select "sail to" again, now you'll can travel to the ship "Ghost", once more press again the "enter" and select the boat icon to travel to the "ghost" ship, when you are on board and men will ask you to say the password and here is the big problem:

When the innkeeper has told you the password in the dialogue lines before, you should have writen the password in a papper or in a document to remember it, so if you didn't you can't complete the mission, you will have to create a new party or forget the mission.

In my case the password was: " the bay is ready for disembarkation "

EDIT1:

PASSWORDS DISCOVERED BY @Demrohir GRATEFULNESS TO HIM:

"the boards and the oakum will be here in the morning"

"the camels are going north"

"dont wait for the south wind" (was my password, yes without the ' of don't)

"old Thomas has grown tired of waiting for the beer"

If you remember the password write it and press enter,now leave the ship with enter and then with you ship will have to navigate to the south (at your left) with the aim to port "Le Francois" (you have to do the same how we did before at the beginning)

Once you land Le Francois, a guys will ask you if you have the cargo, skip the dialoge and travel on foot to the city "Piere" speak with the unnkeeper to receive the reward and congratulations and unbelievable ! you finally finished this mission !!!

I really hope this has been useful to everyone, because this games has a really bad and hard "training/start" and is a pity because the game is really complete of possibilities !

I think we'll have more troubles with the game so friends, lets give a hand among us to enjoy this game !

Tip 1: if the wind is against you, port somewhere and board again to change the direction.

Tip 2: Is so obvious but always save the game in instances, new npcs (or old), battles, jungles, missions and etc.

tip 3: make a second save game for possibles bugs and impossible to continue playing.

Sorry for my bad english at least i tried to help :trueheart:
Last edited by JUSTER; May 2, 2016 @ 8:43pm
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Showing 1-15 of 31 comments
Bruno Feb 21, 2016 @ 7:36am 
Hello. I dont dind Le francoais port. I´g going to the left (south). Its is before or after the Fort?
JUSTER Feb 21, 2016 @ 8:47am 
Originally posted by brunohmarchese:
Hello. I dont dind Le francoais port. I´g going to the left (south). Its is before or after the Fort?

Hi bruno !

If you done all the steps before, once you are in lamentin bay you have to go navigate to the left that is where is the south and do pressing the action menu (enter) until in "sea to" you can travel to Le francois, is impossible to lost.

I hope i've helped you !

PD: a fort ¿? you can't see any fort in lamentin bay, only with the spyglass and through the island how it is a bug, maybe you aren't in lamentin bay ?
Last edited by JUSTER; Feb 21, 2016 @ 9:07am
Demrohir Mar 31, 2016 @ 6:56am 
Hello everyone

I too forgot to write down the pass word but what I did is making a new game just to get the passwords and try them all one at the time.
I saved my original game just before I send my longboat to the "ghost". Then I tried a password and reload if necessary. Here are some passwords you can use:

"the hoards and the oakum will be here in the morning"
"the camels are going north"
"dont wait for the south wind" (was my password, yes without the ' of don't)
"old Thomas has grown tired of waiting for the beer"

I hope it helps,
cheers

JUSTER Mar 31, 2016 @ 12:21pm 
Originally posted by Demrohir:
Hello everyone

I too forgot to write down the pass word but what I did is making a new game just to get the passwords and try them all one at the time.
I saved my original game just before I send my longboat to the "ghost". Then I tried a password and reload if necessary. Here are some passwords you can use:

"the hoards and the oakum will be here in the morning"
"the camels are going north"
"dont wait for the south wind" (was my password, yes without the ' of don't)
"old Thomas has grown tired of waiting for the beer"

I hope it helps,
cheers

Thanks for the tips, I really think this will help so many people, I'll add this passwords to the post.
Thomasking Apr 2, 2016 @ 3:39am 
Can't even leave the ship.. after I got the rum etc im just stuck on the ship.. cant go to sea, cant do anything..
xx1xac3x1xx May 2, 2016 @ 5:01pm 
Originally posted by Demrohir:
Hello everyone

I too forgot to write down the pass word but what I did is making a new game just to get the passwords and try them all one at the time.
I saved my original game just before I send my longboat to the "ghost". Then I tried a password and reload if necessary. Here are some passwords you can use:

"the hoards and the oakum will be here in the morning"
"the camels are going north"
"dont wait for the south wind" (was my password, yes without the ' of don't)
"old Thomas has grown tired of waiting for the beer"

I hope it helps,
cheers

That should be 'the boards and the oakum will be here in the morning' (not 'hoards'). Also you have to type the passwords unpunctuated (no caps etc) in case anyone's wondering.
JUSTER May 2, 2016 @ 8:42pm 
Originally posted by xx1xac3x1xx:
Originally posted by Demrohir:
Hello everyone

I too forgot to write down the pass word but what I did is making a new game just to get the passwords and try them all one at the time.
I saved my original game just before I send my longboat to the "ghost". Then I tried a password and reload if necessary. Here are some passwords you can use:

"the hoards and the oakum will be here in the morning"
"the camels are going north"
"dont wait for the south wind" (was my password, yes without the ' of don't)
"old Thomas has grown tired of waiting for the beer"

I hope it helps,
cheers

That should be 'the boards and the oakum will be here in the morning' (not 'hoards'). Also you have to type the passwords unpunctuated (no caps etc) in case anyone's wondering.


Edited, thanks for the advise !
wiplashmctavish May 24, 2016 @ 7:34pm 
tyty!
wiplashmctavish May 24, 2016 @ 9:34pm 
btw, my password was "don't wait for the south wind" with the ' again tyty
JUSTER May 25, 2016 @ 3:18am 
Originally posted by Yyrkoon:
tyty!

Glad to see that this post has helped you !
Trixie Hobbit Oct 5, 2016 @ 12:36pm 
Originally posted by Larsieman1988:
Can't even leave the ship.. after I got the rum etc im just stuck on the ship.. cant go to sea, cant do anything..

Yeah, I am in the same boat - literally.
Ketsa Dec 30, 2016 @ 10:24am 
the bay is ready for disembarkation
Yemulus Dec 31, 2016 @ 4:54pm 
Originally posted by Lars K. | 11th AMB:
Can't even leave the ship.. after I got the rum etc im just stuck on the ship.. cant go to sea, cant do anything.. [/quoteI am having the same problem. Can't get off the ship after getting the rum loaded.
LHookins Dec 31, 2016 @ 8:29pm 
To get back to your ship, press Enter to bring up the menu, then select Sea.

Hook
09anaxeen Jan 14, 2017 @ 4:41pm 
Many of us are stuck after the rum is loaded onboard the ship and the "Enter" menu is not offering an option to leave the "Ghost" does anyone have a fix for this?
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Date Posted: Feb 20, 2016 @ 7:26pm
Posts: 31