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I managed to find the convertertx thing to look at the textures and stuff but im unsure how to proceed. For example if i want to make charles use the model for fleetwood from the dutch gambit english side. Which charles texture would i rename his texture to once i found it? As there appears to be like 8 of them, they appear to be of the different cuirasses. Not sure if i have to rename all of them aswell.
And what specifically would i be renaming it? Would i also have to delete the npc model/texture file or leave a copy of it behind? Sorry im a total noob when it comes to this stuff
Edit: I found the textures for the fleetwood fella but unable to find the model just yet
I also made certain to backup all the originals
Very much appreciate you taking the time to figure it out for me. I had almost given up hope.
If it's a mod would you be able to link me to where the mod is. Iv'e been trying to search in pirates ahoy but had no luck.
Wolfshear isn't talking to himself, I re-assure you. There was a LUDICROUS amount of information.
It's shameful.
I'm done, i'll give you the name of the three tools you need, Good luck.
GMViewer (Model Viewer)
ConvertorTX (Texture viewer + Texture convertor .tga.tx <-> .tx
Last one is not necessary and is only used to modify the texture itself. - Photoshop, photoline or anything similar.
Thanks! Where can i download these tools. Pirates ahoy ?