The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

Leveling really slowly
I have alot of mods running (Marts monster mod, skip begining ect) and I seem to be leveling really slowly. I've played around 20 hours and still am only level 3.
Last edited by Nerevars Goat Univeron; Jun 12, 2013 @ 5:07pm
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Showing 1-8 of 8 comments
Omgwtfbbqkitten Jun 12, 2013 @ 6:46pm 
Are you using any leveling mods? What are your 7 Major Skills?

You have to get 10 skill ups with Major Skills in order to qualify to gain a level. Your minor skills play no part in obtaining your next level, but minor skills can increase your stats when you do level up.

When creating a character it is best to create a custom class with Major Skills that are easy to control and level up quickly so you can gain levels quickly when you want. Some skills take longer than others, but you can use trainers to help you advance those one or simply to help gain a level more quickly.
Originally posted by Dexter:
Are you using any leveling mods? What are your 7 Major Skills?

You have to get 10 skill ups with Major Skills in order to qualify to gain a level. Your minor skills play no part in obtaining your next level, but minor skills can increase your stats when you do level up.

When creating a character it is best to create a custom class with Major Skills that are easy to control and level up quickly so you can gain levels quickly when you want. Some skills take longer than others, but you can use trainers to help you advance those one or simply to help gain a level more quickly.
I dont have any mods that do anything to leveling, atleast none that say they do.
My main skills are: Blade, Block, Blunt, Heavy Armor, Armorer, Speechcraft and Mercantile.
I use Blade, Block, And Heavy Armor alot. Havent used Armorer yet, and have no clue how to level up Mercantile or Speechcraft.
Omgwtfbbqkitten Jun 13, 2013 @ 12:10am 
Ok I would say that the problem is somewhat your major skills. Things will get easier as you level up, but it is going to be slow until then.

You have to many similiar skills and no magic as Major Skills. Magic can skill up much more quickly with the exception of Restoration, but you need to create custom spells that cost 1-3 mp to cast.

Your current Major Skills will make it harder to gain levels. It can't be avoided, but there are some things you can do to help it go more quickly.

Mercantile can be an ok Major Skill, but not in conjunction with some of your other Major Skills. Mercantile raises very slowly. The fastest way to raise your mercantile skill is to Sell and Buy back clothing to a vendor because clothing costs only 1 gold. Sell them a ton of clothes and then buy them all back. This way you don't actually spend any money. Spamming it this way will raise Mercantile pretty quick.

The only skills that you have that raise fast are Heavy Armor and Block to some degree. The problem is that raising them in combat is very slow because of losing health. The best way to level them is in a dungeon with rats. Fastback Cave is where I go.

If you save your game before you enter you can keep reloading until you get 2 rats at the zone. Just let them hit you until you are low on health and zone out to refill your health with the wait command.

It is best to use unenchanted armor for skilling it up so you can repair it if your skill is below 50 and not have to pay a ton to have it repaired.

Armorer can also raise fairly quickly if you have a custom spell that will damage your own armor. Disintigrate Armor on Self, 3 damage for 1 second although 5-9 can be better at higher levels. Unfotunatley this will also raise destruction. You can also get the ring from the shivering isles that destroys armor.

Also if you haven't done it already, create a custom spell using the spellmaking alter either at the Arcane University or Frostcrag Spire that Boosts Armorer to 100 from whatever your current skill is with a 2-3 second duration. That will enable the unbreakable hammer perk so you can spam repairs without breaking hammers.

Blade and Blunt can raise decently, but they do take more time then other things especially at high levels. Paying for training can speed things up.

The fastest way to raise weapons is to use a low damage weapon and go to a beast dungeon. Trolls are great because they have fast regen. Then you can use zoning to zone back and forth while you attack them when they zone after you. This way might be cheap, but it is fast and prevents you from getting hit alot since they are so strong.

If it continues to take to long to level you might want to think about starting over using a better custom class that makes leveling faster.
Last edited by Omgwtfbbqkitten; Jun 13, 2013 @ 12:33am
hoskope Aug 9, 2019 @ 12:15am 
I was wondering this also, i just got back to this game and i love it. I have a lot of mods running, but i'm doing the main quest and i travelled to Kvatch, mostly evading all the enemies, since i'm level 1. It looks like i'm 50% of level up and time spent already over 10 hours haha.
Last edited by hoskope; Aug 9, 2019 @ 12:16am
Johnny Casey Aug 9, 2019 @ 12:42am 
Originally posted by hoskope:
I was wondering this also, i just got back to this game and i love it. I have a lot of mods running, but i'm doing the main quest and i travelled to Kvatch, mostly evading all the enemies, since i'm level 1. It looks like i'm 50% of level up and time spent already over 10 hours haha.
https://www.youtube.com/watch?v=hihEhsdwiIk
Nonbinary Aug 9, 2019 @ 9:06pm 
i never fast traveled and ran back and forth towns to do simple quests. all in between i leveled a single offensive skill, hand to hand, which should level decently compared to how many hits you can land without just killing opponents on a fair difficulty. it took about 80-100 days without using wait either before i maxed this skill and reached level 12-15, maxing other support skills as well got me to level 20. to put it shortly, combat skills level really slow if you dont actively fight a bunch of bandits and animals at every opportunity you can get. exploring caves and such is a good way to do this, you sometimes find cool enchanted equipment as well

now the lengthy explanation about leveling

support spells cast on self like illusion, alteration, mysticism and conjuration accelerates your leveling a whole lot, alchemy too if you dont care that you are crafting a bunch of restore fatigue out of food items for no reason. the problem with that is that you make monsters a lot tougher while your combat skills stay low level, the monsters level together with your character level. and to have a comfortable build on medium difficulty, you need to focus on armorer, heavy armor and block, at least one of them to have a proper endurance later, raising your endurance too late will diminish your hp gains, same with intelligence for magicka

basically you have fewer choices than what seems when it comes to skills, at least in the beginning. you will have to either master your blade or blunt while you are still low level, ignore doing power attacks to get the most swings, more xp, into your skill. hoard all the repair hammers you can get, wear your heavy armor proudly and block everytime an enemy attacks. your build is the most powerful defense-wise for having h armor, armorer and block in it. endurance maxed in no time, meaning highest hp outcome for each level

btw the higher level you are, the better the rewards are from most quests. so its a good thing to ignore fast traveling and just take a hike and level up a bit. if you do the main quest too fast you will have a bunch of worthless low level sigil stones that could otherwise prove end game material. also take the fingers of the mountain spell as an example, the one you get from chorrol mages guild recommendation. if you complete this quest and get the reward between level 1-4 the shock damage is 6pts at 5 feet. if you complete it above level 26, the damage is 200pts at 10 feet. you cant make your own destruction spells this powerful. very expensive to cast, but nothing a dedicated intelligence wizard with mage birthsign cant handle

some of the most powerful monsters in the game before they start multiplying their hp by a few 10-20pts as a last challenge resort have no more than 400-450 hp. that spell is a 2 click serial killer. i used to play a lot on hardest all far right difficulty fairly with all sorts of mental challenges like no wait, no travel. so im annoyingly detail oriented on this matter
Last edited by Nonbinary; Aug 9, 2019 @ 9:36pm
hoskope Aug 10, 2019 @ 12:55am 
Originally posted by vilju norkedof (performer):
i never fast traveled and ran back and forth towns to do simple quests. all in between i leveled a single offensive skill, hand to hand, which should level decently compared to how many hits you can land without just killing opponents on a fair difficulty. it took about 80-100 days without using wait either before i maxed this skill and reached level 12-15, maxing other support skills as well got me to level 20. to put it shortly, combat skills level really slow if you dont actively fight a bunch of bandits and animals at every opportunity you can get. exploring caves and such is a good way to do this, you sometimes find cool enchanted equipment as well

now the lengthy explanation about leveling

support spells cast on self like illusion, alteration, mysticism and conjuration accelerates your leveling a whole lot, alchemy too if you dont care that you are crafting a bunch of restore fatigue out of food items for no reason. the problem with that is that you make monsters a lot tougher while your combat skills stay low level, the monsters level together with your character level. and to have a comfortable build on medium difficulty, you need to focus on armorer, heavy armor and block, at least one of them to have a proper endurance later, raising your endurance too late will diminish your hp gains, same with intelligence for magicka

basically you have fewer choices than what seems when it comes to skills, at least in the beginning. you will have to either master your blade or blunt while you are still low level, ignore doing power attacks to get the most swings, more xp, into your skill. hoard all the repair hammers you can get, wear your heavy armor proudly and block everytime an enemy attacks. your build is the most powerful defense-wise for having h armor, armorer and block in it. endurance maxed in no time, meaning highest hp outcome for each level

btw the higher level you are, the better the rewards are from most quests. so its a good thing to ignore fast traveling and just take a hike and level up a bit. if you do the main quest too fast you will have a bunch of worthless low level sigil stones that could otherwise prove end game material. also take the fingers of the mountain spell as an example, the one you get from chorrol mages guild recommendation. if you complete this quest and get the reward between level 1-4 the shock damage is 6pts at 5 feet. if you complete it above level 26, the damage is 200pts at 10 feet. you cant make your own destruction spells this powerful. very expensive to cast, but nothing a dedicated intelligence wizard with mage birthsign cant handle

some of the most powerful monsters in the game before they start multiplying their hp by a few 10-20pts as a last challenge resort have no more than 400-450 hp. that spell is a 2 click serial killer. i used to play a lot on hardest all far right difficulty fairly with all sorts of mental challenges like no wait, no travel. so im annoyingly detail oriented on this matter


Thanks for putting time to write that out.

Yeah, it seems leveling in game is kind of different. I was laughing a lot, since i was Level 1 and still is and entered through first Oblivion gate. I'm playing female stealth kind of character. You got so few fights in the game and they're so tough too! I think i have now 20 hours in and i'm Level 1, which is hilarious. Every monster i face is dangerous, now i went to some cave so i will get bunch of fighting, but i will in future get some fights when exploring and walking and stopping fast travel. I hope spent time in the game won't affect to stats somehow.
Nonbinary Aug 10, 2019 @ 7:50am 
Originally posted by hoskope:
Originally posted by vilju norkedof (performer):
i never fast traveled and ran back and forth towns to do simple quests. all in between i leveled a single offensive skill, hand to hand, which should level decently compared to how many hits you can land without just killing opponents on a fair difficulty. it took about 80-100 days without using wait either before i maxed this skill and reached level 12-15, maxing other support skills as well got me to level 20. to put it shortly, combat skills level really slow if you dont actively fight a bunch of bandits and animals at every opportunity you can get. exploring caves and such is a good way to do this, you sometimes find cool enchanted equipment as well

now the lengthy explanation about leveling

support spells cast on self like illusion, alteration, mysticism and conjuration accelerates your leveling a whole lot, alchemy too if you dont care that you are crafting a bunch of restore fatigue out of food items for no reason. the problem with that is that you make monsters a lot tougher while your combat skills stay low level, the monsters level together with your character level. and to have a comfortable build on medium difficulty, you need to focus on armorer, heavy armor and block, at least one of them to have a proper endurance later, raising your endurance too late will diminish your hp gains, same with intelligence for magicka

basically you have fewer choices than what seems when it comes to skills, at least in the beginning. you will have to either master your blade or blunt while you are still low level, ignore doing power attacks to get the most swings, more xp, into your skill. hoard all the repair hammers you can get, wear your heavy armor proudly and block everytime an enemy attacks. your build is the most powerful defense-wise for having h armor, armorer and block in it. endurance maxed in no time, meaning highest hp outcome for each level

btw the higher level you are, the better the rewards are from most quests. so its a good thing to ignore fast traveling and just take a hike and level up a bit. if you do the main quest too fast you will have a bunch of worthless low level sigil stones that could otherwise prove end game material. also take the fingers of the mountain spell as an example, the one you get from chorrol mages guild recommendation. if you complete this quest and get the reward between level 1-4 the shock damage is 6pts at 5 feet. if you complete it above level 26, the damage is 200pts at 10 feet. you cant make your own destruction spells this powerful. very expensive to cast, but nothing a dedicated intelligence wizard with mage birthsign cant handle

some of the most powerful monsters in the game before they start multiplying their hp by a few 10-20pts as a last challenge resort have no more than 400-450 hp. that spell is a 2 click serial killer. i used to play a lot on hardest all far right difficulty fairly with all sorts of mental challenges like no wait, no travel. so im annoyingly detail oriented on this matter


Thanks for putting time to write that out.

Yeah, it seems leveling in game is kind of different. I was laughing a lot, since i was Level 1 and still is and entered through first Oblivion gate. I'm playing female stealth kind of character. You got so few fights in the game and they're so tough too! I think i have now 20 hours in and i'm Level 1, which is hilarious. Every monster i face is dangerous, now i went to some cave so i will get bunch of fighting, but i will in future get some fights when exploring and walking and stopping fast travel. I hope spent time in the game won't affect to stats somehow.

ah yeah with stealth character you will have to get warm with sneaking around slow, works best in caves and such where its always dark. it can feel a little boring at times having to move slow while sneaking but its the best way to level that without exploiting, and once you can sneak right in front of a bandit unnoticed its pretty funny too. if you do fast sneaking you will be spotted much easier, and once they see you, your sneak stops increasing. remember to practice whatever weapon skill you use so you can strike really deadly with sneak attacks. then you got a really good build that could work on harder difficulties

also yes the game is actually hard at level 1, also depending on what character you chose. some females start with low hp and take a -10 hit on their endurance thanks to their race. i think every 6 levels new monsters appear. which will remain tough until you leveled a bit, so between level 3-5 the game should feel a bit easier. but then you meet new tough ones at level 6, theres nothing to do other than prepare the right skills to keep up

lastly the monsters are indeed tough inside the oblivion gate and wherever else you find daedra. if im done leveling offensive skills, i ignore these guys, except to test how well i can kill now. they are not worth the loot and ingredients
Last edited by Nonbinary; Aug 10, 2019 @ 8:08am
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Date Posted: Jun 12, 2013 @ 5:07pm
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