Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Could try a Nord version of the 'Orc Shaman' build from Chapter 13.3? (Nords like Ice...)
If you don't mind mixing in Bound Armour spells and Absorb Health early, it's surprisingly hardy for a mage. Early Alteration and Illusion will need some work though. More details in the guide.
Basically:
Nord, Willpower/Endurance, Atronach. 30 Intelligence lol.
Majors: Mysticism (35), Destruction (35), Conjuration (35), Restoration (35), Athletics (30).
Minors: Alteration (20), Illusion (20), Alchemy (20), Medium Armour (25), Blunt Weapon (25).
Skills/favoured stats open to revision but I'd at least keep Atronach, otherwise your Magicka pool will be sh*te.
If you'd rather not go for Atronach sign because it's kinda janky to use effectively (overpowered, but definitely janky), then there's a generic 'Breton Apprentice' mage build as well in the guide which is simpler to play & manage.
whatever your smoking or ingesting send it along. I'll give you a A+ for original thinking
Mayhap you might consider returning to being a farmer OR..create a good guy/farmer character
I'm curious, how would that work? I'm not aware of any farming (as in agriculture) mechanics in this game. Unless you count wandering the wilderness picking plants to be "farming", but technically that's "foraging" since they're not your own crops.
Fair enough, that's a clever approach. But was that farm not owned by an NPC already? I thought that you weren't allowed to sleep in owned beds. Unless you... *ahem* "repossessed" the farm and "sent the owner away" ?
On the subject of farming or general peaceful pursuits, I did consider trying out a "pearl fisher" character who swims around harvesting pearls from the various oysters (or whatever they're called in this game) that you can find underwater, since pearls seem to be worth a decent amount of money for a low-level character. Do the pearls/oysters in this game respawn, or is there a finite amount around the map and once you've harvested them all then that's it?
Ok that's good to know. I recon if I do go with such a character it'll have to be an Argonian, since they start with that useful water-breathing ability so you don't have to spend money on potions...
It´s fun if a little easy. Having 10+ followers behind you makes any fight easy.