Ghost Recon Breakpoint

Ghost Recon Breakpoint

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Wildlands Or Breakpoint?
I played Division 2 a little around 25 hours now wanna get into these two but I don't know which one to pick?
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Breakpoint has the better game mechanics with many improvements, but I like the Wildland's story better.
Zuletzt bearbeitet von Mauserich; 16. März um 13:45
I think Wildlands is better
Wildlands has a better and more interesting story, Breakpoint is better at everything else.
get both on sale :=) Have fun and enjoy!
I like Breakpoint a little bit more than Wildlands, the story is bad in both games, Wildlands is just about taking down a Cartel of mexicans that came to Bolivia thinking it was some kind of "promised land" thats literally it idk where the story started to be "good", its quite ignorable, Wildlands is much more "arcade-y" than breakpoint, the shooting es a bit simpler, bullets don't fall that much, distances feel a bit different (500 mts in wildlands feels a lot different in Break), animations and "realism" are a bit better in Breakpoint since it adds a lot of mechanics like injuries that needs to be bandaged. Most of the fun part in Wildlands is unlocking stuff through loot boxes which is lame and a lot of time consuming picking on daily challenges being another "game responsability" to take like gachas, you missed a couple of days and lost that weekly crate while in Breakpoint most of the stuff you can just buy it with the ingame currency (even loot box items from wildlands are ingame currency-ed in Breakpoint). So yeah in short they are more or less the same thing on a different map, i damn hated Wildlands "spanglish" constantly mixing both languages in a veeery mediocre way "El Chido: I perform fiesta songs"... and i was like (oh god so cringe...), its a matter of personal taste, both are pretty cheap so you can just try them.
Wildlands is a very good game.

Breakpoint is a very stupid game.
Breakpoint is more military on military, Wildlands is cartel on military. Game mechanics are essentially the same so it's mainly about the scenery and story. People say Wildlands works better but I can't see much difference. Play the demos and decide, it's as much a matter of taste as it is game play.
Zuletzt bearbeitet von Predator.; 25. März um 3:54
Having completed all 50 challenges in Breakpoint and collected all the secrets before trying Wildlands, I'm team Breakpoint. Wildlands it too cartoonish and I don't like feeling like a cop, I'm military all the way. But that said, as you can see it's all about taste. DEMO my man, try first or buy on sale.
Wildlands is better, the game's gonna run without Ubisoft Server, unless they decided to update it and force you to be online everytime like what they did to Breakpoint.

remember when Ubi decided to scrap everything because how the player base disliked the raid so much and Build a Wildlands DLC inside Breakpoint. Which is the best thing that happened to Breakpoint, and follow it up with the most ♥♥♥♥♥♥♥♥ decision, Implementing NFT system into a game.
Wildlands has a better terrain and map while Breakpoint has better gameplay IMO 😅😅
Mostly Wildlands is better. But I play Breakpoint for the more numerous animations added and the John Wick quad reloads on the Bennelli M4.
I like WIldlands better but it's more stealth and team oriented. It's hard to pull of a mission successfully if you just go in with a Run & Gun mindset or tactic. With Breakpoint I feel like even if the doo doo hits the fan I can pull off a win because the combat is more forgiving in a Division type way. The story in Wildlands is a lot better and the way you work your way up the chain of enemies is a pretty cool. I'll give a shoutout to Breakpoint though for the environments. I know a lot of people don't like the "5 minutes into the future" aesthetic of high-tech offices but as someone who works in spaces like that it's pretty cool to see how someone like Jace Skell might design these workplaces. Honestly, if I'm going to be a cubicle monkey I'd want to be one in an office building like the ones I waste Sentinel and Wolves in.
Ursprünglich geschrieben von Jeff Kaos:
I like WIldlands better but it's more stealth and team oriented. It's hard to pull of a mission successfully if you just go in with a Run & Gun mindset or tactic. With Breakpoint I feel like even if the doo doo hits the fan I can pull off a win because the combat is more forgiving in a Division type way. The story in Wildlands is a lot better and the way you work your way up the chain of enemies is a pretty cool. I'll give a shoutout to Breakpoint though for the environments. I know a lot of people don't like the "5 minutes into the future" aesthetic of high-tech offices but as someone who works in spaces like that it's pretty cool to see how someone like Jace Skell might design these workplaces. Honestly, if I'm going to be a cubicle monkey I'd want to be one in an office building like the ones I waste Sentinel and Wolves in.

Can't agree on that. Breakpoint isnt more forgiving at least on the settings I play. One mistake in clearing a base and things go sideways quickly. The problem why wildlands do seem harder is that the AI cheats and always knows where you are once you are spotted. This is harder but also super unrealistic.

Story is better in Wildlands, yes. But still a fps story. Pure side effect. Missions are always the same in both games: go there, kill this, go there.

Immersion is better in breakpoint.

AI is better in breakpoint.
both are great once you understand controlls and settings

but both games have some BS missions or boss fights
Zuletzt bearbeitet von T1g3r; 17. Apr. um 9:14
Pros and Cons to both, but both are worth playing. Wildlands has a more organic, living world with towns that feel alive with NPC's and traffic etc. Breakpoint has an island setting that is in lockdown so it doesn't feel like a realworld setting. However it has to be said that outside of the towns Breakpoint has a lot of enemy patrols wandering around whereas Wildlands can feel quite empty at times. Wildlands has a good mission structure based around completing small areas at a time so you never feel overwhelmed by the large world, as can happen in Assassins Creed, for example.

The big thing for me though is the player itself. Breakpoint does a much better job of fulfilling the combat specialist role, with it's different classes and challenges for ranking them up and earning cool looking gear. Wildlands doesn't offer that and as such you often rely on your NPC squadmates to get you through tightspots. In Breakpoint I actually turn the squadmates off as there is a greater focus on self-reliance.

A big downside to Wildlands: the way they implemented the enemy Unidad soldier faction. They come with a GTA style 5 star threat system that is complete BS on harder difficulties. It is easy to accidently alert them while on a mission, since they spawn everywhere, and they get to a point where the reinforcements are frequent and unlimited in number so it becomes pretty much impossible to fight your way out of it. So you either have to run or stay and fight until you die. You feel like you are in GTA when 2 Huey Cobra helicopters spawn in on you 10 seconds after you eliminated the previous 2. It can get frustrating because, as the guy above me mentioned in his comment, the AI cheats, which makes for artifically harder gameplay that isn't always fun and certainly doesn't feel rewarding. The Sicario faction plays out much better however.

I would say the weapon mechanics are probably more realistic in Wildlands in terms of bullet drop and handling. The weapon mastery system in Breakpoint can make guns feel a bit arcadey, though still great fun and you do get a much better selection of weapons.

If I had to only pick one game, I would take Breakpoint with immersion mode, as there is more content and the immersion mode when playing alone is quite satisfying. The gearscore system the game launched with, that was borrowed from The Division and worked with that game, just feels completely out of place in a Ghost Recon setting - so you should always play with Immersion mode on.
Zuletzt bearbeitet von k3zza_m4chin3_; 17. Apr. um 10:44
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