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Running animations are ♥♥♥♥
Ui is terrible
Mission flow is terrible due to the UI
M doesn't close the map because it opens a new feature called motherland
Crafting system
stamina system with foods to craft
Lack of comms when spotting enemies unlike Wildlands
Clunky enemy detection UI (small symbols that are harder to see unlike Wildlands)
etc etc.
It all just makes it have tooo many systems it's overwhelming. I would have stuck with Wildlands if I didn't suffer from their ♥♥♥♥♥♥ servers.
Which is fair in being able to customize certain UI elements which it indeed does, but it almost forces you to unless you want a hard to navigate/see experience. Like if someone wanted to play this game, never played the first then it might be okay but they'll definitely have a harder time navigating menues.
tbh inventory in Wildlads was bad too, cus when you have so much items but you only have to srcoll left-right...
Would not be so bad if some items weren't locked.
This! I hate this so much. And how 90% of the time when you run up to a ledge or base jump point to dive off it just vaults down and kills you.