Ghost Recon Breakpoint

Ghost Recon Breakpoint

View Stats:
Dark-Buddha Jul 1, 2023 @ 11:28am
I heard this game melts your graphics card
Is there truth to this? Overheating an issue?
< >
Showing 1-7 of 7 comments
CJM Jul 1, 2023 @ 2:43pm 
I did experience traversal pauses when driving vehicles.

A lot of more recent games are hitting CPU bottlenecks. I have been assuming "Ghost Recon: Breakpoint" is a VRAM limitation, my old GTX 970 could run at the medium graphics setting on 3.5GB of VRAM, while on foot. Completely unplayable at the Medium preset when driving.

The Low preset is extremely bland and unpleasant to look at, Medium is the lowest I would recommend.

An 8-Core Ryzen 7 with an RX 6600 was an unpleasant experience with the low frame rates while driving. Instead of the pauses, I experienced about 40-50 FPS while driving with the default preset of "High" for this particular configuration. I've been meaning to play it for a while on the Medium preset to see if I can achieve a locked 60 FPS.

I'm looking at optimizing RAM, VRAM, PCI-Express bus bandwidth, and SSD/NVMe drive performance. Not so much the GPU rasterization, which is typically what causes GPUs to overheat,...

Basically, I still haven't gotten the game to run on any of my computers yet.
Dark-Buddha Jul 1, 2023 @ 7:09pm 
what's rasterization? and you're saying the GPU has no problem with this game but other things do? I heard the opposite.

I have a Ryzen 5 4000 series. So it will be unplayable for me?
CJM Jul 1, 2023 @ 7:57pm 
Originally posted by Dark-Buddha:
what's rasterization?
It is a term I heard recently, had to Google the definition just now. It is the final step in the rendering process, turning polygons and textures into pixels.

Apparently, it has come into vogue as a means of distinguishing "smear frames" from "source frames". "Frame-Gen" technologies, such as DLSS 3, or "Motion-Interpolation" or "Motion-Smoothing", can fake higher Frames per Second in various situations. However, the lower the source or "rasterization" frame rate, the more inconsistent and error prone the result.

You may have 30 FPS "rasterization" and see on screen up to 60 FPS. If your rasterization frame rate fluctuates between 30-40 FPS, then your actual frame rate will fluctuate between 30 and 80 FPS, making the difference more striking.

Originally posted by Dark-Buddha:
and you're saying the GPU has no problem with this game but other things do? I heard the opposite.

I'm saying that most GPUs won't have a problem if you turn the graphics preset to Low. "Low" generally doesn't overheat GPUs.

Originally posted by Dark-Buddha:
I have a Ryzen 5 4000 series. So it will be unplayable for me?
A Ryzen 5 4000 series refers to a CPU, not a GPU.

The CPU should be fine on its own. However, if you are referring to the Integrated GPU iGPU/APU, then the iGPU will probably be too weak to play Ghost Recon: Breakpoint.

Even the most recent Ryzen 9 iGPU/APUs can barely touch a Geforce GTX 960, and presumably are just as far behind a Radeon R9 280X.

Ghost Recon: Breakpoint indeed might just melt a Ryzen 5 4000 series iGPU/APU.
Dark-Buddha Jul 1, 2023 @ 10:18pm 
Originally posted by CJM:
Originally posted by Dark-Buddha:
what's rasterization?
It is a term I heard recently, had to Google the definition just now. It is the final step in the rendering process, turning polygons and textures into pixels.

Apparently, it has come into vogue as a means of distinguishing "smear frames" from "source frames". "Frame-Gen" technologies, such as DLSS 3, or "Motion-Interpolation" or "Motion-Smoothing", can fake higher Frames per Second in various situations. However, the lower the source or "rasterization" frame rate, the more inconsistent and error prone the result.

You may have 30 FPS "rasterization" and see on screen up to 60 FPS. If your rasterization frame rate fluctuates between 30-40 FPS, then your actual frame rate will fluctuate between 30 and 80 FPS, making the difference more striking.

Originally posted by Dark-Buddha:
and you're saying the GPU has no problem with this game but other things do? I heard the opposite.

I'm saying that most GPUs won't have a problem if you turn the graphics preset to Low. "Low" generally doesn't overheat GPUs.

Originally posted by Dark-Buddha:
I have a Ryzen 5 4000 series. So it will be unplayable for me?
A Ryzen 5 4000 series refers to a CPU, not a GPU.

The CPU should be fine on its own. However, if you are referring to the Integrated GPU iGPU/APU, then the iGPU will probably be too weak to play Ghost Recon: Breakpoint.

Even the most recent Ryzen 9 iGPU/APUs can barely touch a Geforce GTX 960, and presumably are just as far behind a Radeon R9 280X.

Ghost Recon: Breakpoint indeed might just melt a Ryzen 5 4000 series iGPU/APU.

I mean compared to your Ryzen 7 RX 6600, which had bad framerate while driving. That's a much better CPU than mine.
CJM Jul 2, 2023 @ 12:45am 
Originally posted by Dark-Buddha:
I mean compared to your Ryzen 7 RX 6600, which had bad framerate while driving. That's a much better CPU than mine.

The AMD Ryzen 7 is a 5000 series CPU. For your run of the mill Quad Core optimized titles, it shouldn't make a huge difference.

The Radeon RX 6600 is a 6000 series GPU. If you don't have a dedicated GPU, then the iGPU on your Ryzen 5 4000 series is probably closer to an XBox 360 or "7th Generation". The RX 6600 is a 9th Gen graphics card, almost a PlayStation 5.

I just ran a few more benchmarks now. On the Medium preset I was able to achieve a locked 60 FPS. The AMD Adrenaline utility seems to have highlighted a CPU bottleneck. The GPU was humming at 50% to 60% utilization. The process kept hitting 13% on the CPU, which is 100% on a single core.
Halorima Jul 2, 2023 @ 4:21am 
well that depends on settings and card, ima good at ultra-extreme settings while using max tdp
BRT Cobra Jul 2, 2023 @ 3:20pm 
i wish i could get it to launch to try this lol. it flat out refuses to open
< >
Showing 1-7 of 7 comments
Per page: 1530 50

Date Posted: Jul 1, 2023 @ 11:28am
Posts: 7