Ghost Recon Breakpoint

Ghost Recon Breakpoint

통계 보기:
A n a s t a s i a 2023년 1월 24일 오전 12시 43분
How does it compare with Wildlands?
I get it, there are thousands of discussions that say "Wildland was better", but that's literally every game ever when a new one comes out. I played Wildlands 100% coop with my partner, mostly on stealth, but we've basically done everything so we moved on. So back to the mainquestion, what makes this game worse (or better) than Wildlands?
첫 게시자: [ACPL] Jon:
GR: Wildlands - much better, more atmospheric & more alive game world, way better (and way better toned) narrative, more mature and realistic approach to the plot & narrative.

Great world, good characters & writing, gameplay wise you know where the game is at.

GR: Breakpoint - despite Bernathal's & Nomad's actors best efforts and generally decent idea for the plot, the narrative and atmospheric delivery is B-grade military action movie that just plays really well. Like I say - you get The Division 2 & GR: Breakpoint for the gameplay.

Worse things about GR: Breakpoint:
- no offline mode, supposedly (...I'm still pretty sure I've played it offline on my laptop)
- worse plot and especially, it's delivery (especially the dialogues and side characters)
- plenty of unlikable, cartoonish characters (unlike in GR: Wildlands, guey)
- generic island that despite having plenty of wildlife feels empty \ dead apart from enemies
- less biomes (mostly tropical or artifiial euro, tundra and snowy mountains, no desert)

Better things about GR: Breakpoint:
- very configurable experience (from full arcade RPG to full milsim-like modern Ghost Recon)
- much better stealth (coherent, working cover; moving bodies, distractions)
- more playstyles & tactics supported & viable due to class system (IMO decent split)
- more (incl. dynamically generated) content to have fun with, more weapons
- better system for getting weapons (split between exploration, grind and personal choice)
- more customization (looks, gunsmith, skills), more skills & abilities
- awesome executions
- you can friggin roll on the ground
- enemy patrols in the wild, more reactive AI a'la Metal Gear Solid
- slightly better AI (assault option, scan & drone abilities, customizable weaponry)
- drones (except Behemoths) are IMO one of the better enemies in the series
- ability to disable or mitigate most annoying \ disliked things about the game
- interesting R6-related gas event campaign
< >
전체 댓글 31개 중 16~30개 표시 중
GooberBoobs 2023년 1월 24일 오후 3시 23분 
both are fun, but breakpoint has splinter cell therefor its better
✠ Red, Ghost of the Creek 2023년 1월 24일 오후 4시 51분 
Wildlands was good, but lacked something (i couldnt really tell ya what tbh, that something) breakpoint has some downers to it imo (drones) but overall felt like a huge improvement. I wish there was some other things (making it 100x harder) but I felt it was an improvement on the foundation of Wildlands
A n a s t a s i a 2023년 1월 24일 오후 10시 18분 
Can you play as Siege operator without buying DLCs?
Dim 2023년 1월 25일 오전 12시 30분 
A n a s t a s i a님이 먼저 게시:
Can you play as Siege operator without buying DLCs?

Yes you can. You just have to buy one of the R6 characters from Maria's shop. I'm playing on hardest diff and using R6 ops as Ai, and it's great. I had over 200h with Wildlands, but Breakpoint it's feels better to me for some reason.Mostly i like the enemy Ai with BP. At Wildlands was super weird. Spawned just behind me out of nowhere etc. Seems it fixed on BP.
[ACPL] Jon 2023년 1월 25일 오전 6시 08분 
A n a s t a s i a님이 먼저 게시:
ACPL Jon님이 먼저 게시:
Well Anastasia, good news is, you don't need to do "levelled stuff" anymore or mod the game to avoid it. You flip one switch in the game's options and you forget this Division-like stupidity ever existed in Breakpoint, you're just playing another Wildlands game.

That is both bad and untrue assesment.

It wasn't even true at releaase, when this game was waaay worse and lacking.

That's good to know, how would you compare the damage given to enemies? are they bulletspongy or pretty much like in Wildlands (turning with that leveling option off)?
Same as GR: Wildlands, headshot kills everyone, the only exceptions being heavies, main enemy boss and drones. It's well balanced. I'll respond to other posts later, I'm sick.
[ACPL] Jon 님이 마지막으로 수정; 2023년 1월 25일 오전 6시 08분
A n a s t a s i a 2023년 1월 25일 오전 11시 57분 
I got the game but i won't play it anytime soon because i'm waiting for my man to play together, and we got very different schedules. Can you coop since the very beginning or is there a forced single player/tutorial part?
LegacyXI 2023년 1월 25일 오후 12시 08분 
A n a s t a s i a님이 먼저 게시:
I got the game but i won't play it anytime soon because i'm waiting for my man to play together, and we got very different schedules. Can you coop since the very beginning or is there a forced single player/tutorial part?
I haven't dont co-op in awhile, but I recall watching a short intro cinematic and immediately hopping in to the tutorial quest with my buddies who had been new.
Roy 2023년 1월 25일 오후 1시 03분 
Refund it dude, trust me you'll hate it.
Just redownload wildlands and maybe try the first person mod with him.

I replayed it today and it's just a really, really broken and boring mess.
Roy 2023년 1월 25일 오후 1시 10분 
A n a s t a s i a님이 먼저 게시:
ACPL Jon님이 먼저 게시:
GR: Wildlands - much better, more atmospheric & more alive game world, way better (and way better toned) narrative, more mature and realistic approach to the plot & narrative.

Great world, good characters & writing, gameplay wise you know where the game is at.

GR: Breakpoint - despite Bernathal's & Nomad's actors best efforts and generally decent idea for the plot, the narrative and atmospheric delivery is B-grade military action movie that just plays really well. Like I say - you get The Division 2 & GR: Breakpoint for the gameplay.

Worse things about GR: Breakpoint:
- no offline mode, supposedly (...I'm still pretty sure I've played it offline on my laptop)
- worse plot and especially, it's delivery (especially the dialogues and side characters)
- plenty of unlikable, cartoonish characters (unlike in GR: Wildlands, guey)
- generic island that despite having plenty of wildlife feels empty \ dead apart from enemies
- less biomes (mostly tropical or artifiial euro, tundra and snowy mountains, no desert)

Better things about GR: Breakpoint:
- very configurable experience (from full arcade RPG to full milsim-like modern Ghost Recon)
- much better stealth (coherent, working cover; moving bodies, distractions)
- more playstyles & tactics supported & viable due to class system (IMO decent split)
- more (incl. dynamically generated) content to have fun with, more weapons
- better system for getting weapons (split between exploration, grind and personal choice)
- more customization (looks, gunsmith, skills), more skills & abilities
- awesome executions
- you can friggin roll on the ground
- enemy patrols in the wild, more reactive AI a'la Metal Gear Solid
- slightly better AI (assault option, scan & drone abilities, customizable weaponry)
- drones (except Behemoths) are IMO one of the better enemies in the series
- ability to disable or mitigate most annoying \ disliked things about the game
- interesting R6-related gas event campaign

That's an interesting list, thanks for the effort.
His list is incredibly exaggerated but you might as well try it for yourself and find out.

"Slightly better ai" literally runs off buildings and continues running, escort missions AI will bail out of moving vehicles and completely refuse to move until you execute them and force a restart.

There's hardly a variety of tactics, enemy AI is braindead and you can just headshot all of them with a silencer. Only fun thing is loud gunplay but even then they barely use cover etc.

The drones are something you'll dislike the most, just bulletspongy metal enemies.

You can't tune it from arcade to milsim either, only from casual arcade to arcade but without regenerating health and maybe less HUD.

- wtf i just read the line about the AI being "a'la metal gear solid".
If you smoke what this guy is smoking eating sand is probably the next best culinary experience as well
Roy 님이 마지막으로 수정; 2023년 1월 25일 오후 1시 13분
[ACPL] Jon 2023년 1월 25일 오후 8시 42분 
A n a s t a s i a님이 먼저 게시:
I got the game but i won't play it anytime soon because i'm waiting for my man to play together, and we got very different schedules. Can you coop since the very beginning or is there a forced single player/tutorial part?
There's a short introductory mission, as soon as you reach Erewhon or at least get past the train tracks your game should be joinable.

It takes from 10 to 20 minutes depending on how much you sneak and mess around.

Have fun and let us know how you guys liked it.


Roy님이 먼저 게시:
His list is incredibly exaggerated but you might as well try it for yourself and find out.
Your ass is incredibly exaggerated. Waging war on Breakpoint, I see?

Roy님이 먼저 게시:
"Slightly better ai" literally runs off buildings and continues running
I've meant friendly AI and I've seen enemy AI go slower in buildings as well. Ergo: false.

Roy님이 먼저 게시:
escort missions AI will bail out of moving vehicles and completely refuse to move until you execute them and force a restart.
Never happened to us and I've finished base game campaign and some of the side campaigns at least 3 times with like 8 different people.

Roy님이 먼저 게시:
There's hardly a variety of tactics, enemy AI is braindead and you can just headshot all of them with a silencer.
So... pretty much like in most games of that kind? Like in GR: Wildlands? MGS V?

Hell... original Ghost Recon, if you even know what that is?

And there's plenty of variety, because you have classes that are better at direct combat at small distances (Panther, Assault, Engineer), Stealth ones (Panther, Third Echelon), distance combat (Marksman, Pathfinder with it's CAS ability) and universal medic. You can prepare a perks-based build both for loud in-your-face combat, for max anti-drone capabilities or for stealth with auto-detection, being more hidden, etc.

You can build your weapons and set up your gadgets for a different kind of gameplay too.

Going loud? AT Launcher, CAS rocket order, grenades, EMP.
Stealth? Breach Cutter, flashbangs, sync-shot-drones.

The fact that you're unimaginative, don't know how usual open-world games work (in a sense that player is half-responsible for organizing his own fun) and that you intentionally lie (you can't snipe everyone in every location because in many AI's will stay indoors) isn't game's fault: it's a you problem. I guess it's your kind who keeps saying "omg, GR should go back to being a tailored corridor game", because you need someone to organize fun for you.

Roy님이 먼저 게시:
Only fun thing is loud gunplay but even then they barely use cover etc.
False. They do use cover, but unless they are pinned they seem more aggressive compared to Wildlands, especially when there's more of them.

Plenty of locations don't offer much cover, too.

Roy님이 먼저 게시:
The drones are something you'll dislike the most, just bulletspongy metal enemies.
These can be disabled for free roam (again: configurable game) and can be easily dealt with using dedicated tools: AT launcher, grenade launchers (UGL or not), EMP grenades, mines, anti-materiel rifles or a freakin' LMG. It takes a regular assault rifle mag dump to kill one, less if you hit critical zones. That's hardly a "bulletsponge" if The Division 1 is anything to go by.

And you're talking about the medium drones, small ones take far less damage.

Roy님이 먼저 게시:
You can't tune it from arcade to milsim either, only from casual arcade to arcade but without regenerating health and maybe less HUD.
Yawn, right. Go play ARMA 3 or straight to Ukraine if you want "full" realism.

High-lethality, high-detectability of players, realistic nights, no health regen, only 1 primary, mag loss on reload, no vehicle calls or buying except for main base, etc. The only thing that'd fit the game and could be added to make it even more realistic is GR: Wildlands permadeath mode, but most WDL players haven't even touched it, so....

Roy님이 먼저 게시:
wtf i just read the line about the AI being "a'la metal gear solid"
That just shows how little you've played MGS V and how jaded and unobjective your views are. That's how game AI's are created, that's how they are supposed to work.

You aren't really a partner for a discussion. Go throw some darts at GRBP cover art on your dart board, because your "arguments" make you seem like that kind of guy.
[ACPL] Jon 님이 마지막으로 수정; 2023년 1월 25일 오후 8시 47분
[ACPL] Jon 2023년 1월 25일 오후 8시 57분 
Zaris님이 먼저 게시:
In my memory (from release version) it's true. Wildlands had about 100 quests in total in ~15 areas with side missions for upgrading the rebel skills and gathering ressources from trucks and so on.
If you count the "green" rebel op quests then brother, GR: Wildlands loses hard because GR: Breakpoint has infinite green quests, as they are shuffled & generated like every 24 hours.

That alone makes your statement untrue and also, it's a confusing approach.

GR: Breakpoint has a total of about 30-40 story quests in main storylines (yellow ones), about 30-40 side quests (orange ones), 2 additional "rebel" mini-campaigns (about 10 "green" missions total), infinite generated rebel op quests (green missions again), ~7 mission long Rainbow Six event campaign, ~11 mission long Rebel event campaign, 2 Terminator event missions and the whole new Conquest mode (which many say is one of the best content in the game) with it's own set of missions (can't count, haven't launched it yet).

Noted down from memory, so numbers might be slightly off, but you get the idea.

In general GR: Breakpoint has more content than GR: Wildlands.

Zaris님이 먼저 게시:
In total totally lacking in content and half of the visible quests were locked behind DLCs.
False. DLC missions hardly make 1/4th of the game's content.

I'm a big, big fan of GR: Wildlands. It's in my top 3 favourite games. But I try to be objective. And what I wish for is next GR game being pretty much GR: Wildlands 2, being all the upgraded mechanics and systems of GR: Breakpoint in GR: Wildlands-like setting and tone.
[ACPL] Jon 님이 마지막으로 수정; 2023년 1월 25일 오후 9시 48분
WazzzUppp 2023년 1월 25일 오후 9시 40분 
Im a big fan of Wildlands. I really liked the setting and the map was so much fun to play around in. Breakpoint had none of that. Boring map, boring robot enemies. Just an overall boring game but it does have a couple neat features but not enough to reccomend it over Wildlands. Wildlands also has a ♥♥♥♥ ton more content than Breakpoint
Roy 2023년 1월 25일 오후 11시 26분 
ACPL Jon님이 먼저 게시:
A n a s t a s i a님이 먼저 게시:
I got the game but i won't play it anytime soon because i'm waiting for my man to play together, and we got very different schedules. Can you coop since the very beginning or is there a forced single player/tutorial part?
There's a short introductory mission, as soon as you reach Erewhon or at least get past the train tracks your game should be joinable.

It takes from 10 to 20 minutes depending on how much you sneak and mess around.

Have fun and let us know how you guys liked it.


Roy님이 먼저 게시:
His list is incredibly exaggerated but you might as well try it for yourself and find out.
Your ass is incredibly exaggerated. Waging war on Breakpoint, I see?

Roy님이 먼저 게시:
"Slightly better ai" literally runs off buildings and continues running
I've meant friendly AI and I've seen enemy AI go slower in buildings as well. Ergo: false.

Roy님이 먼저 게시:
escort missions AI will bail out of moving vehicles and completely refuse to move until you execute them and force a restart.
Never happened to us and I've finished base game campaign and some of the side campaigns at least 3 times with like 8 different people.

Roy님이 먼저 게시:
There's hardly a variety of tactics, enemy AI is braindead and you can just headshot all of them with a silencer.
So... pretty much like in most games of that kind? Like in GR: Wildlands? MGS V?

Hell... original Ghost Recon, if you even know what that is?

And there's plenty of variety, because you have classes that are better at direct combat at small distances (Panther, Assault, Engineer), Stealth ones (Panther, Third Echelon), distance combat (Marksman, Pathfinder with it's CAS ability) and universal medic. You can prepare a perks-based build both for loud in-your-face combat, for max anti-drone capabilities or for stealth with auto-detection, being more hidden, etc.

You can build your weapons and set up your gadgets for a different kind of gameplay too.

Going loud? AT Launcher, CAS rocket order, grenades, EMP.
Stealth? Breach Cutter, flashbangs, sync-shot-drones.

The fact that you're unimaginative, don't know how usual open-world games work (in a sense that player is half-responsible for organizing his own fun) and that you intentionally lie (you can't snipe everyone in every location because in many AI's will stay indoors) isn't game's fault: it's a you problem. I guess it's your kind who keeps saying "omg, GR should go back to being a tailored corridor game", because you need someone to organize fun for you.

Roy님이 먼저 게시:
Only fun thing is loud gunplay but even then they barely use cover etc.
False. They do use cover, but unless they are pinned they seem more aggressive compared to Wildlands, especially when there's more of them.

Plenty of locations don't offer much cover, too.

Roy님이 먼저 게시:
The drones are something you'll dislike the most, just bulletspongy metal enemies.
These can be disabled for free roam (again: configurable game) and can be easily dealt with using dedicated tools: AT launcher, grenade launchers (UGL or not), EMP grenades, mines, anti-materiel rifles or a freakin' LMG. It takes a regular assault rifle mag dump to kill one, less if you hit critical zones. That's hardly a "bulletsponge" if The Division 1 is anything to go by.

And you're talking about the medium drones, small ones take far less damage.

Roy님이 먼저 게시:
You can't tune it from arcade to milsim either, only from casual arcade to arcade but without regenerating health and maybe less HUD.
Yawn, right. Go play ARMA 3 or straight to Ukraine if you want "full" realism.

High-lethality, high-detectability of players, realistic nights, no health regen, only 1 primary, mag loss on reload, no vehicle calls or buying except for main base, etc. The only thing that'd fit the game and could be added to make it even more realistic is GR: Wildlands permadeath mode, but most WDL players haven't even touched it, so....

Roy님이 먼저 게시:
wtf i just read the line about the AI being "a'la metal gear solid"
That just shows how little you've played MGS V and how jaded and unobjective your views are. That's how game AI's are created, that's how they are supposed to work.

You aren't really a partner for a discussion. Go throw some darts at GRBP cover art on your dart board, because your "arguments" make you seem like that kind of guy.
Nice wall of text buddy i can't be arsed to read it after the part where you said you finished this game 3 times like it's a flex.

Yes i know original ghost recon, you clearly have no taste if you think this comes anywhere close to the classics in any way.
It's empty shallow cookie cutter modern day ubisoft trash.

You are on every single topic writing exaggerated walls of text completely praising this game to be the best of all time.

Funny you should mention being objective, because you are far from it.
It's nice that you like the game and want to share your views but don't go around spreading blatant lies about it like some paid-for shill.

Yeah it's a "me" problem because i don't "make my own fun".
Do you sit in your back yard playing with turds and rocks imagining it to be a battle of the elements?

Grow up man be realistic at the very least.
Roy 2023년 1월 25일 오후 11시 30분 
ACPL Jon님이 먼저 게시:
Roy님이 먼저 게시:
wtf i just read the line about the AI being "a'la metal gear solid"
That just shows how little you've bla bla bla i have no taste bla bla
Come on man you left out the part where i said if you'd smoke what you're smoking you probably think eating sand is the next best culinary experience too.

That was the best part.
[ACPL] Jon 2023년 1월 25일 오후 11시 39분 
To such valuable critique I can only respond "no, u dum". Here, short and on your very level.

PS: I've never said the best of all time. You are also welcome to point out "blatant lies" because so far, I pointed a few of your own and the best you can do is "oh u have no taste".
[ACPL] Jon 님이 마지막으로 수정; 2023년 1월 25일 오후 11시 40분
< >
전체 댓글 31개 중 16~30개 표시 중
페이지당 표시 개수: 1530 50

게시된 날짜: 2023년 1월 24일 오전 12시 43분
게시글: 31