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I can understand one or two small pirate ships following me, but the only explanation for a fleet of four ships consisting of a galleon and a corvette chasing me from one end of the Caribbean to the other must be a bug.
Even worse, despite hoisting the pirate flag, they continue to chase me. In this situation, the game starts issuing warnings that we are engaging each other, and it's only after hundreds of clicks that the game finally leaves me alone...
Luring pirates to forts is a faulty design in itself anyway, which i did numerous times already, It's taking away all the immersion and become a frustration quickly. So instead of lemonade, all you get is a pisswater with sugar i think...
This isn't a bad tip at all. I did notice the game stressed itself on stating that the flag you fly is REALLY important and you cant enter cities with certain ones raised and so on. So I'll study that.
This isn't a bad move either, use the mechanics available to you :) I'll try that out too
Yeah I'm with you on that, the auto save RIGHT as the boarding loading screen comes up has soft-locked my game many a time.
Well of course, this won't work against quest ships and frickin' Gentlemen of Fortune (a.k.a annoying douchebags). So instead, you lure them to the fort and grab a bucket of popcorn.
Luckily for me, my starting lugger spawned with max 18 knots speed (on impossible difficulty too) so I could easily outrun anyone HAHHA lucky me. But eventually I settled down on a slower but better ship until the Dutch Gambit when I decided to work for the Dutch West India Company for one of the fastest (if not, the fastest) class 4 ship, the Meifeng.