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1) Fusing cards is stronger than you'd think at first look. This isn't like other card games where you want to retain your cards really. You have a very limited hand size. Fusion cards that scale help a lot.
2) As of writing this, the Animal and the Grinder are autopick for me. The trash that draws is good too, though his fusion effect is also very good. Combined with the grinder you get a good amount of draw and some free energy with just a fuse.
3) Population stuns are very useful, but don't overcommit to them if you lack a way of wiping out the pop.
4) Colonize is fun, but be sure you have something that adds population beyond the standard. Some of them can get hard.
5) Pierce is not particularly that good, with one exception. Getting piercing population helps significantly to trigger things. The unicorn gives you a variable fuse effect for this.