Insurgency
>.< 2014년 11월 20일 오후 6시 11분
aiming without iron sights
wouldnt it be nice to have a mode to press that you can aim accurately but without iron sights? i notice when shooting some guns its like hip firing when not in iron sights

what i mean is have the gun to your shoulders so you can still aim very well just without having to look into the sights
>.< 님이 마지막으로 수정; 2014년 11월 20일 오후 6시 12분
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Sticky Octoballer 2014년 11월 20일 오후 6시 47분 
Not everything that is realistic should be in the game though.
Galthor ︻デ=一 2014년 11월 20일 오후 7시 26분 
Sounds like you want to turn this into CS, but what you suggest has no point. If you've ever shot a gun or done obstacle runs you'd understand.
Galileus 2014년 11월 20일 오후 7시 31분 
Realism is not an argument. Realism is one of the considerations taken to form an argument. On it's own, it's not worth half a cent.
ShadowFox93 2014년 11월 20일 오후 8시 36분 
What you are suggesting would break the current balance of the game, or be totally irrelevant depending on the kind of implementation you had in mind. Right now you have two choices, round the corner slow with your sights up to know exactly where you are aiming, or round the corner real fast, and hope the enemies aren't too far away so you can point shoot them.

The tradeoff is speed vs. accuracy, based on the range of engagment one will win out over the other. If you were to introduce a third speed, you would have to have the movement speed be somewhere in between the current two speeds, it would be an additional key bind that not many people would use because it gives neither complete accuracy or the speed required to survive rounding a corner if someone is sitting there watching.

And also, the "aiming deadzone" is a major component of this game that really sets it apart from other games, by making "hip fire" less accurate than aimed fire in a way that is not artifical. If you were to strip that away by offering a way to turn the deadzone off without sacrificing speed it would break the game because guns don't have "accuracy cones", so you would be walking around with a lazer accurate gun at full movement speed.

It takes some time, but eventually you'll get used to shooting from shoulder (or "hip firing") as long as they're not too far away.
Galthor ︻デ=一 2014년 11월 20일 오후 9시 07분 
^^^ +1 That explains it very well.
Technopath 2014년 11월 20일 오후 9시 35분 
The exaggerated recoil and inaccuracy penalty while freeaiming don't make sense. I like freeaim, but the accuracy cone on top of it is really unnecessary, just like having 3 or 4 times the recoil.

And to those who say it's unrealistic, no one fires from the hip, you have your weapons always shouldered, ready to ads.
Technopath 님이 마지막으로 수정; 2014년 11월 20일 오후 9시 37분
Galthor ︻デ=一 2014년 11월 21일 오전 12시 01분 
I hip fired a 20 ga when I was like 12, that ♥♥♥♥♥ jumped right out my hands. I wish they didn't use the accuracy cone because it is very exaggerated like you said, but no going back now.
Galthor ︻デ=一 님이 마지막으로 수정; 2014년 11월 21일 오전 12시 05분
AkH prevent ت 2014년 11월 21일 오전 1시 04분 
I don't think there is an accuracy cone. When you equip the laser to your weapon and shoot the wall, the bullets always land on the red dot. The red dot moves while you're shooting in burst and auto, but in semi they always land on the dot.

Another experiment is to use a Mosin/M40 with the high power scope... aim it at something by looking at the scope without zooming in, and your bullets always go where it shows on the scope. I think you need your scope detail set pretty high so you have a sight picture when not zoomed in.
TARS 2014년 11월 21일 오전 3시 00분 
First of all, there is no hip fire in this game with stocked weapons. The OP is referring to the HIGH READY position (I think that's what it's called) which is already the default 'free aim' is this game. While realisticly the recoil should not be increased from this firing stance that doesn't mean they should change the current system.

The game is firstly a tactical shooter, i.e. Tactical>Realism. Changing the current system would not benefit the game as a tactical shooter and ''hipfire'' would become too attractive an option over aiming down sights in alot of situations.

However, I wouldn't be against a SLIGHT recoil decrease in ''hipefire'' mode OR maybe if they reduced the free aim angle somewhat. I never liked the idea of mixing free aim and static aim as it throws off your natural ability to point-aim-shoot. But I also see the need for it due to the high accuracy and damage of weapons.

I would propose that the free aim system was limited to an extremely low turning angel (like 10 degress in any direction MAX). Just enough to throw off your aim at +50 metres ranges, but not enough to destroy your natural aiming ability.
TARS 2014년 11월 21일 오전 3시 02분 
@ GalthorTheBear

There is no cone of fire in Insurgency, which is why you can hip fire so accurately. Think of all weapons as Laser Guns with recoil!
TARS 님이 마지막으로 수정; 2014년 11월 21일 오전 3시 02분
Galthor ︻デ=一 2014년 11월 21일 오전 5시 08분 
I feel like there is, at long distance I miss sometimes and I feel like it's not my fault, could be wrong and just piss poor at shooting. I'll try that Prevent
Galthor ︻デ=一 님이 마지막으로 수정; 2014년 11월 21일 오전 5시 10분
TARS 2014년 11월 21일 오전 5시 55분 
GalthorTheBear님이 먼저 게시:
I feel like there is, at long distance I miss sometimes and I feel like it's not my fault, could be wrong and just piss poor at shooting. I'll try that Prevent

Could also be latency/ping issue? Because I am 100% certain that insurgency does not use a cone of fire on any weapon (except shotguns of course).
Galthor ︻デ=一 2014년 11월 21일 오전 7시 47분 
who knew streaming hentai would have such a strain on my internet, guess I shouldn't multi task
windymiller 2014년 11월 21일 오전 8시 13분 
aim down the sight get some coloured tape cut a triangle and place it on the screen where its aimed then press of aiming and u can fire from hip accurately
BurntCornFlakes 2014년 11월 21일 오전 8시 56분 
^1}^8PW^1{^8 windy님이 먼저 게시:
aim down the sight get some coloured tape cut a triangle and place it on the screen where its aimed then press of aiming and u can fire from hip accurately

That won't work.
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