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TM2 stadium/tmnf style, but with almost no bugs from those games (landbugs, rambugs, etc). better engine, more polished, updated graphics, bunch of new surfaces compared to the other games, and a bunch more stuff
If you'd only play all Track of the Days (>1000) you'll have a much better time than you had with Turbo.
However, Turbo still has much better visuals, but that was a design decision.
holy crap....for real..against 3000 other players? Is there lag on it? That sounds like it would be interesting.
It's not 3000 on the same server. COTD works like this: You get 15 minutes to learn a track and drive the fastest time you can. This will rank you into a divion of 64 people (top 64 are division 1, 65-128 are division 2, etc.). With 3000 players competing you'll have ~47 divisions.
Each division of 64 then races on a separate server where every round the slowest players get knocked out.
It's probably the best mode any racing game did come up with so far, because you always play against people equally good at the game and it's always a very close fight for the victory. Most COTD tracks are really well made.
Meh, not if you are extremely new. i've noticed several times in the lowest divisions that there is always a very good player intentionally driving a slow time in order to get a lower div to then destroy everyone there with at least -3.0 each round.
Not really the game's fault though, since smurfing happens in all games. It's indeed a good mode.
I've seen more environments in the new Trackmania then I've ever seen in any Trackmania game. Officially we may only have the stadium, but the mappers know how to create some truly stellar sceneries and tracks. I've driven through medieval castles, jungles, deserts, cities, underwater ruins... The huge amount of different surfaces also helps a lot to make those custom maps work too.
Players have the ability to create their own assets in-game, or import them from 3D software like Blender. So players create their own immersive worlds for their tracks. You can find a lot of assets on the community sharing site, Item Exchange.
I actually once did this unintentionally not long after I got the game - there was a line or trick to the track I didn't get in the first 15 mins, then learned it during division knockouts, meaning I was driving 2s+ faster. My Div 20 was actually more a Div 6-8. I was apologetic.
It is not an infrequent occurrence that happens, or that people need more than 14-15 minutes to learn a track properly and will increase their driving times significantly during knockout rounds.
So no, not everyone who frequently PB's or posts much better times than qualifying is a smurf.
If they consistently beat qualifying time from round 1 though....
Yeah that's different. I totally agree with that, normally you will grow into the match. But i'm really talking about the people who indeed pop off since round one.
It started happening less than before though. It was really insane when the streamer Lirik played COTD each day for 20k people. When he got assigned to like div.24, there would be at least 5-10 messages in chat saying: "YEAH! I've done it! Same division as Lirik" xD