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https://m.youtube.com/watch?time_continue=2&v=CT5bwwvDv00&source_ve_path=MzY4NDIsMjg2NjY&feature=emb_logo
Including a russian DRM developed for someone called Dimitri with a questionable security system in a game released 11 years ago, without any kind of notice... the word is outrageous.
Saying disappointing is like: "oh well, it's a pity but this is how life goes". That kind of mentality is the one that provoke so many bad policies on console gaming.
It's not enough with saying "I don't like it", there has to be actions or consequences. I was going to buy DD2 the release day, now i will play "the free demo version" when is avalaible without paying and any DRM included. Crapcom maybe don't like that but i don't like shady DRMs either, so we'll be even.
the difference is you couldn't buy it separately back then so you had to buy the whole thing again to play it
At least in the original game there was a mode called Assignment Ada... where is that mode in the remake?
Keep defending policies and DRMs that are harmful for the players.
Even if the DRM was as simple as Steam's DRM, it's embarrassing that they thought this was worth the hassle but adding in the console exclusive raid mode level or fixing up other games like RE5 (which is honestly in an embarrassing state but nobody really talks about it, going as far as to add brand new bugs).
So at least personally, this is the issue I have with the whole situation. They won't fix or add certain things to the game but they will go out of their way to randomly add useless DRM that literally serves no purpose (other than making fan fixes and more complex mods more difficult). They even went as far as to create new servers for RE5's update despite the netcode being the same buggy mess...
I've also mentioned this elsewhere more than once, but they also recently broke RE1 a little by replacing an REnet related file with an empty folder that just makes the game crash after saving if you enable the service.
They're just on a roll, going back to older games to make them inferior apparently, so I'm kinda glad they're finally getting some backlash for it
It wasn't DLC for the original. It was extra content that was exclusive to the PS2 at the time.
Additionally while I agree it's not possible to prove enigma caused performance issues, the fact that updated rev1 exe had more hooks than re5's exe(which is very annoying to mod due to enigma), it plausible that these additional hooks caused performance to drop at certain events, there's no way this thing is zero overhead.
The thing is that it stops mods about as well as it stops piracy, not at all. Especially in the case of this particular game (you can just downgrade to a previous version). So how can you claim to know what their motivation was or wasn't? :P
https://www.ign.com/articles/capcom-expresses-concern-over-mods-that-are-offensive-to-public-order-and-morals
The chun li fiasco may not be the main/real reason for it but it no doubt provided them a "good" cover excuse to do it. In one of the pp slides that capcom execs put out to justify greater "security measures", they explicitly stated "The image of the product is tarnished when mods are released that violate PUBLIC MORALS AND ORDER without permission". Followed by "Mods can be mistaken for legitimate implementations and can cause bad publicity".
No prizes for guessing what a conservative asian society like Japan is referring to whenever they use such a line. More importantly, they actually singled out mods in that slide.
They also mentioned that their security measures cannot differentiate between mods and attempts at piracy or cheating. So mods also end up being targeted as well. As per one of their execs,
Either way, it's absolutely asinine to suddenly apply it to their old games, especially single player ones. If one wants to mod/cheat in a single player game, wtf cares? Why would my copy of RE4 be affected if someone else decides to mod their own copy with a butt naked version of Ada or give themselves unlimited ammo? It's also unethical of them not to declare it upfront. If they can declare denuvo, why can't they declare enigma?
It may not affect most mods now but if their implementation becomes stricter in time, it will no doubt start affecting even more. And capcom DGAF when that happens because as far as they are concerned, modding can go burn in the same hell pit as piracy and multiplayer cheats. In other words, modding is an acceptable casualty.
https://forum.enigmaprotector.com/viewtopic.php?t=13956
An interesting rabbit hole if the current situation didn't make it sad with our love of the Capcom library to this point. If you want to see other deals like this, search for Enigma Protector false positives. Seems to bring up quite a few antivirus forums with Enigma staff arguing or challenging the detections of their software.