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The most easy way i found to dodge with Rachael Ooze is first of all Easy Grip gun, Rachael Ooze also get 25% extra damage from hits, so you may want to had a second chance to abuse by the heatl regenerate. I ve already dodge all the enemies as rachael Ooze except scagdeads and Norman. Of course the dodge arent consistant. As much you can dodge 3 times in a row the same attack but you will fail in some point. Anyway use her is like play on infernal the Raid mode. Fun enough theres a guy who got trinity bonus as Rachael Ooze on GS and he use the granades to dodge attacks instead to attack so there you can see how hard is dodge with her.
Actually Rachael Ooze has -25% dodge range (like a shadow dancer 1 but on negative) Ligth Weapon does not increase the dodge range, is a placebo effect, you walk quickly to the enemy what it makes easier to dodge, but does not increase the dodge range.
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Didn't you confuse Rachael Ooze with Rachael?.. Actually Rachael has -25%, Rachael Ooze has -60%...
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Didn't you confuse Rachael Ooze with Rachael?.. Actually Rachael has -25%, Rachael Ooze has -60%... [/quote]
Oh yeah, my bad. But again the ligth weith weapons does not increase the avoidable range. They help you to be on place on the range time and thats why you feel they increase the avoidable range but they dont. A guy here copy/pasted a page (kouryakutsushin.com) were they said Ligth Weigth increase by 150% your dodge range. Thats a lie the ligth weigth does not help at all the dodge range. Again you are more faster in the position were the dodge will be activated but your dodge range will be the same. If it truly help to dodge range, why even having on your hand the ligth weigth weapon as Rachael Ooze you miss dodges? I mean technically you had -10% if you use the suppoused bonus from ligth weigth?
You can dodge as Rachael Ooze yes, but not consistantly. I been playing a lot as her and i can say using her improve a lot my timing now when i pick any other character, but i also notice Rachael Ooze avoidable range goes up depending on how low your health is (Like the Edge Runner parts) i been dodging more consistent when my health is low and waiting or regen than when im healthy. Same goes for his regen skill, more you kill, more faster your health regen will be.
But I’m a little confused about the definition of the dodge bonus. Armhellion is talking about a better dodge chance and you talk about dodge range while I thought the bonus is extending tolerance of the right timing?
At 1.3M the dodge is activated but only if you start walking or you walk time does not exceed 1.5secs. If you already walking all the dodge probabilities with all characters independently if they had Shadow dancer 1 and 2 are cancelled.
What Shadow dancer does is increase that distance from 1.3 M to 1.5M or even 2M (This values are example)
What Ligth Weigth tag weapons do is increase your movement speed 2m/s so even if you are 3M away from the enemy you will be in range by the time the attack hit you and you activate the dodge. Again this is a placebo effect cause this HELP you to dodge better but DOES NOT INCREASE THE DODGE RANGE. The dodge range is always the same.
You can understand this better if you play on coop and your partner is walking with a "Ligth Weigth" weapon. His character moves at one speed but if you watch the map the green point moves even faster than the animation This is why you sometimes you see the partner character teleporting to doors in a way is not lag, but more like a magnet effect or a jump. Same applies for the dodge, you had to pay attention on solo when you use a ligth weigth weapon, your character moves at one speed but on the map it moves a little bit faster.
In conclusion, Ligth Weigth put you on the specific position, on the dodge range quickly and "on schedule" to activate the dodge. But the dodge range is always the same unless your character has penalty or improved skill to dodge. Again Rachael Ooze even with a Ligth Weigth weapon she wont be able to dodge consistantly the same attack, she cant dodge many attacks in a row, luckly you will be able to dodge 3 times the same attack but after that you will get damage.
Seems that there’s no way to turn Rachael Ooze into a decent Dogde Master. And beside of you, is she pretty unpopular among the players. I saw the teleporting when using Lighweight in coop.
Anyway, get a trinity bonus on Ghost Ship with her is hard but not impossible. here is a run from an awesome player who did this (probably the only one on all the revelations players) you can see how he uses the granades to dodge the attacks, but sadly the run is without ghost norman (But i belive dodge Ghost norman would be easy if he just stay behind the container)
https://www.youtube.com/watch?v=6J0fLDrXSnI
Nonetheless an outstanding run with Rachael ooze. It looks very easy but I know it is terrible
A good thing for TB with Rachael and also great if you don’t have a great dodge-skill (like me)
I learned that, thanks a lot
My previous GSTB iirc has no dodge (I'll check once if I didnt dodge accidentally, but Im sure I never dodge deliberately with Jill). So therefore, maybe I'll try attempt GSTB with Rachel ooze sooner or later (most likely later).
The way I see it, setting lvl to 49 or lower is the best option, to avoid facing GN, otherwise, it's like playing with fire when I do 1 hr of no damage run only to messed up in the end. Lol