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Повідомити про проблему з перекладом
That being said, the tedium of moving three characters individually sounds a little... tedious. Thankfully it's pretty to look at, right? ;-]
They should of fixed this before selling it to their pc fans. Hopefully they get on the ball quickly.
If you enjoy double-fine / monkey island series of games for their humour, you'll really dig this game, it's got a lot of puzzles in it from the get-go, and has a really nice style of presentation - you're probably going to play the game and think ... FPS CAP!? but after an hour or so, you will care so very little about that. and the dev's have promised to fix it anyway. Buy Buy Buy Buy BUY!
One minor note of disappointment is that the few segments which appear in every playthrough (or at least I'm assuming so at this point) become a chore the second time around when there's little to no difference considering each character has a unique trait, making it feel a wee bit gimmicky at that point.
Regardless, the individual character "stages" have been incredibly enjoyable in the way only Doublefine can deliver and the dialogue, although it doesn't seem to vary the second time, is also well done.
Overall, I'm going to say it *feels* a bit short, but I'm saying this under the impression that I've missed something huge to this game, because I feel there are glaring alternate endings I haven't seen before, which to me equals replayability. We'll see as time goes by.
All in all, a great puzzler, had a lot of fun, will continue to do so in the future. The prospect of a secret ending has me really mystified!
I'm not going to tell you to rush and buy this, but it's definitely worth playing/putting on the to play list.