Rivals of Aether II

Rivals of Aether II

Rivals 2 Patch Notes (No Balance changes)
https://store.steampowered.com/news/app/2217000/view/6563527986004361522

Just some QOL updates, and a new skin for Kragg. December 3rd is when the next balance patch is due to drop.
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Arxya a écrit :
Meat Man (Alfons) a écrit :
I think this is another issue that might be addressed in the patch which is the almost universal Marthritis where you either get your 80% aerial kill confirm or they live up until 180% and can only be killed by your particular kill move since most of your aerials never kill, so they just keep on racking up percentage with the lead and keep winning harder

Things like Loxodont fair like never kills so it becomes a game of weaving in and out of his backair when you're at high %, and Fleet is very good at precisely bait and punish whereas she struggles when she has to approach

Exactly, and this is really only an issue for floaties. Fast fallers if they dont die at 110, die at 130-150. Floaties if they dont die at 80, die at 180-200%. Raises fleet stocks a lot especially since she can recover better than anyone
Melee Jigglypuff all over again
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Posté le 19 nov. 2024 à 11h55
Messages : 16