Rivals of Aether II

Rivals of Aether II

ewpert Nov 14, 2024 @ 8:10am
Ranno is actually way too fast lol
clairen cant do anything sometimes. his aerials and run speed are insane its so frustrating. his nair is frame 3, bair and up air are frame 4 and a frame 6 nair. literally wtf lol no wonder they just run away and dash back all day. not to mention his frame 5 down tilt and auto spacing up tilt lol this character is so annoying. if theres any clairen players plz give me advice lmfaooo
Last edited by ewpert; Nov 14, 2024 @ 8:11am
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Showing 1-15 of 17 comments
Ruffie Nov 14, 2024 @ 1:08pm 
Ranno is a pretty tough matchup for just about anyone, and his really fast moves can be pretty frustrating to fight against, so your feelings on it are valid. In a straight up speed competition, Ranno is going to beat you almost every time, but that's okay since Clairen is not meant to win by having better frame data.

Almost every move you have, will consistently outrange him. Ranno's one weakness is that he's forced to get very close to take advantage of his great frame data.

Your Jab along with Down-Tilt are excellent moves to throw out in neutral because it'll give you breathing room, and they're relatively difficult to whiff punish. Even if Ranno does whiff punish that with an aerial or something, he's incredibly vulnurable to CC and Floorhugging, which will turn his advantage state, into your advantage state.

F-Tilt works as well, but it's a bit laggier, and the reward you get from it might not be worth the potential risk of using it. It's an okay mix-up that deals more than twice the damage of Jab.

A strong game plan against Ranno is also to keep him in the air. Up-Tilt is frankly massive, and it's your highest reward Tilt to land on him. Use this to anti-air him, or to extend a successful neutral win. He seems oppressive on the ground, and it's because he is, but suddenly, he loses all of his speed the second his feet leave the ground. A Ranno that approaches a lot with aerials is a dead Ranno if you fade back a bit, and throw out a spaced F-Air to catch him with lazy offense.

In addition, Wavelanding on platforms might also entice him to jump & chase you with an aerial, and that's a pivotal moment where the correct choice of defensive option can spell trouble for Ranno because his moments in the air are very vulnerable.

That's about all I can recommend for you, I hope this helps, and good luck.
Flindo Nov 14, 2024 @ 1:16pm 
Ranmno is just insanely broken right now.
Unprotected Gex Nov 14, 2024 @ 1:27pm 
honestly if youre not a top top player its really just getting skill gapped. theres no matchup that's a huge loss for anyone, it mainly comes down to how good and knowledgeable you are at the game and the matchup youre currently playing. honestly when im in ranked i ate running into clairens (as ranno) unless theyre actually just bad.

but yeah being in tipper range and getting hit w jab dtilt and grabs is so annoying. its hard when im in the air to do anything besides mixup my landing. that first comment is really good and gives a lot of good info
To each their own. Imo Ranno isn’t much more broken than clairen or anyone else in the cast maybe except Lox.
Plum Nov 14, 2024 @ 2:00pm 
Originally posted by ciswhiteheterosexualmalenumber2:
To each their own. Imo Ranno isn’t much more broken than clairen or anyone else in the cast maybe except Lox.

Thats a hot take.
Originally posted by Arxya:
Originally posted by ciswhiteheterosexualmalenumber2:
To each their own. Imo Ranno isn’t much more broken than clairen or anyone else in the cast maybe except Lox.

Thats a hot take.
the game is pretty well balanced atm, even if some characters are way too annoying, but most of the character balance comes from good or bad matchups and not so much the balance of the character itself.
Plum Nov 14, 2024 @ 5:24pm 
Originally posted by ciswhiteheterosexualmalenumber2:
Originally posted by Arxya:

Thats a hot take.
the game is pretty well balanced atm, even if some characters are way too annoying, but most of the character balance comes from good or bad matchups and not so much the balance of the character itself.

This take is becoming massively less popular, but yes I have heard what streamers were saying last week as well.

Some characters have less bad match ups which is in itself character design, and 100% a form of balance or imbalance.

Everyone is close in power, but some aren't nearly as close as others

This is just my opinion btw
Last edited by Plum; Nov 14, 2024 @ 5:26pm
Baalf Nov 14, 2024 @ 5:36pm 
Originally posted by Arxya:
Originally posted by ciswhiteheterosexualmalenumber2:
the game is pretty well balanced atm, even if some characters are way too annoying, but most of the character balance comes from good or bad matchups and not so much the balance of the character itself.

This take is becoming massively less popular, but yes I have heard what streamers were saying last week as well.

Some characters have less bad match ups which is in itself character design, and 100% a form of balance or imbalance.

Everyone is close in power, but some aren't nearly as close as others

This is just my opinion btw

To be fair, can you really expect a competitive fighting game to be 100% ballanced? This game is actually one of the most balanced games out there.
OwO Enjoyer Nov 15, 2024 @ 6:39am 
clairen ranno and zetter are literally made for braindead melee players that would get bodied in every game that doesnt have broken cheese characters
Last edited by OwO Enjoyer; Nov 15, 2024 @ 6:50am
Agreus Nov 15, 2024 @ 6:52am 
Originally posted by Baalf:
Originally posted by Arxya:

This take is becoming massively less popular, but yes I have heard what streamers were saying last week as well.

Some characters have less bad match ups which is in itself character design, and 100% a form of balance or imbalance.

Everyone is close in power, but some aren't nearly as close as others

This is just my opinion btw

To be fair, can you really expect a competitive fighting game to be 100% ballanced? This game is actually one of the most balanced games out there.

100% this.
You can´t have perfect balance with different characters and I never saw a competetive game having such a tight balance gap between characters.
Some imbalance and some top tier characters will always get established no matter how good the balancing is as long as we dont play with 10 versions of zetterburn.
As the game is right now except maybe at top level play there is nothing that shouldn´t be able to be overcome with skill.
Baalf Nov 15, 2024 @ 9:59am 
Originally posted by Agreus:
Originally posted by Baalf:

To be fair, can you really expect a competitive fighting game to be 100% ballanced? This game is actually one of the most balanced games out there.

100% this.
You can´t have perfect balance with different characters and I never saw a competetive game having such a tight balance gap between characters.
Some imbalance and some top tier characters will always get established no matter how good the balancing is as long as we dont play with 10 versions of zetterburn.
As the game is right now except maybe at top level play there is nothing that shouldn´t be able to be overcome with skill.

...Except Forsburn. Awkward moves, set up is not easy and he has no reliable kill options.
Plum Nov 15, 2024 @ 10:32am 
Originally posted by Baalf:
Originally posted by Agreus:

100% this.
You can´t have perfect balance with different characters and I never saw a competetive game having such a tight balance gap between characters.
Some imbalance and some top tier characters will always get established no matter how good the balancing is as long as we dont play with 10 versions of zetterburn.
As the game is right now except maybe at top level play there is nothing that shouldn´t be able to be overcome with skill.

...Except Forsburn. Awkward moves, set up is not easy and he has no reliable kill options.

Fors does have reliable kill options he also has things that arent, its just propaganda.
Originally posted by Baalf:
Originally posted by Agreus:

100% this.
You can´t have perfect balance with different characters and I never saw a competetive game having such a tight balance gap between characters.
Some imbalance and some top tier characters will always get established no matter how good the balancing is as long as we dont play with 10 versions of zetterburn.
As the game is right now except maybe at top level play there is nothing that shouldn´t be able to be overcome with skill.

...Except Forsburn. Awkward moves, set up is not easy and he has no reliable kill options.
Even with the major combust nerf he still kills just as easy as he did in 1.
Baalf Nov 15, 2024 @ 4:59pm 
Originally posted by ciswhiteheterosexualmalenumber2:
Originally posted by Baalf:

...Except Forsburn. Awkward moves, set up is not easy and he has no reliable kill options.
Even with the major combust nerf he still kills just as easy as he did in 1.

Maybe I'm just bad at him, but I can't figure out how to kill with him. Even with some of the harder to kill with characters, I can still find reliable ways to KO, but Forsburn doesn't have much besides his smashes, which are some of the worst in the game.
limbus Nov 15, 2024 @ 7:01pm 
Clairen should never be able to do anything. If you're able to land a hit as Clairen you didn't deserve it
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Date Posted: Nov 14, 2024 @ 8:10am
Posts: 17