Rivals of Aether II

Rivals of Aether II

Still experiencing low-res texture bug
I've been having this issue since the demo before launch and have seen others having it on reddit and it doesn't appear to be related to hardware. Until the most recent patch, turning off post-processing effects had been staving off the problem for about an hour of play, but it would inevitably happen. Now it happens as soon as the first match is loaded into regardless of settings. With this bug, occasionally the game will "catch up" mid match and textures and lighting effects will return to normal, but not most matches. I've tried the tricks of editing the texture value thru Appdata>Local>Rivals2>Saved>Config>Windows>GameUserSettings and changing texture quality to 4 or even 3 to no avail. Almost looks as if the game is loading in lower res versions of things akin to draw distance mechanics but it's everything. Just feels bad to have paid for the game and also skins and see no fix to this bug for me or others even tho it's persisted for so long. I just wanna play my game not on play-doh mode, man.

edit: For reference, it appears to be the same bug that was happening at Luminosity Makes Big Moves
Last edited by Agave; Feb 5 @ 3:55pm