Rivals of Aether II

Rivals of Aether II

MISSION CONTROL Jan 27 @ 1:28am
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Yet another smash clone is dead
sorry to tell you
edit: This is #1 megathread in rivals, feel free to join :D just don't be mean and stupid
Last edited by MISSION CONTROL; Jan 31 @ 3:58pm
Originally posted by ciswhiteheterosexualmalenumber2:
Originally posted by MISSION CONTROL:
Could you please copy or paraphrase concerns about the game?
Yeah sure man,

Disclaimer: This isn't actually rage bait, if I have this right Mission Control is a $50 backer who is legitimately very disappointed with the direction the devs chose, and their inability to address backer concerns.

Due to how far out of hand this discussion has gone due to a particular furry you may or may not know if you spend a bit of time in these forums, allow me to recap what the actual arguments being made are.

First of all, better explaining the points that OP is making because the discussion began intentionally vague.

Mission Control believes that the rivals 2 has absolutely failed to find a good audience, and therefore is suffering.

Specifically, the argument being made is that the game didn't pander to newer players of fighting games due to how overbalanced and overly competitive it is, alienating ult players, brawlhalla players, etc., and failed to stay true to the unique mechanics roa1 had that many people fell in love with, betraying die hard fans of their first work who were expecting more of what they like.

They instead, targeting melee players, "who, as always, prefer melee"

Frankly, not many have argued against these points, instead, discussing if its actually a problem or not. What is or is not a thriving community is incredibly vague so using player charts is what has been used most often to quantify how big a game is.

In support of mission control:

The game's recent player count has been incredibly low as of recent, especially for an only 2 month old game that just got a major update, with numbers not much higher than the likes of Multiversus, which everyone here mutually agrees is dead.

In opposition:

The game's community is still pretty active and it got a recent seat at evo, not a very large one but a seat nonetheless. Somebody also got a statistic that the game has gotten 12k unique visitors in the past week, but when asked to provide the source, their failure proved to severely undermine the legitimacy of such a claim.

How it got out of hand:

Whilst the user Baalf was defending the rivals devs for the choices they had made, Mission Control responded and mentioned that a large part of the community consists of furries. While this was an unrequired statement in the grand scheme of things, it was relatively inoffensive, but, Baalf took this statement, the fact they even dared to bring up their identification, to heart, and the discussion quickly evolved into random and unassorted accusations of furryphobia, bigotry, etc., much to the dismay of literally everyone else.

Mission Control, I suppose not fully anticipating just how offended Baalf would get, continued to respond, which, intentionally or not, added more fuel to the fire. Thus resulting in what is so far the biggest discussion page in roa2.
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Showing 46-60 of 323 comments
Baalf Jan 29 @ 6:08pm 
Originally posted by ciswhiteheterosexualmalenumber2:
Originally posted by Baalf:

The reason I hate most non-furries I've met is because most of them have been insensitive, bigotted bullies, not because they "don't have the same interest," because it's literally not a hobby.
wait so are you saying its possible to dislike someone for their personality and opinions and not their hobbies and identification?

Let me guess. You're gonna say something like "Oh, we hate you because of that and whatnot," right? Even though, once again MISSION just randomly brought up furries like it was a bad thing.
Originally posted by Baalf:
Originally posted by ciswhiteheterosexualmalenumber2:
wait so are you saying its possible to dislike someone for their personality and opinions and not their hobbies and identification?

Let me guess. You're gonna say something like "Oh, we hate you because of that and whatnot," right? Even though, once again MISSION just randomly brought up furries like it was a bad thing.

1. Yes

2. I don’t hate you, I just don’t agree with you.
Baalf Jan 29 @ 6:50pm 
Originally posted by ciswhiteheterosexualmalenumber2:
Originally posted by Baalf:

Let me guess. You're gonna say something like "Oh, we hate you because of that and whatnot," right? Even though, once again MISSION just randomly brought up furries like it was a bad thing.

1. Yes

2. I don’t hate you, I just don’t agree with you.

You can disagree all you want. It doesn't make you right.
Originally posted by Baalf:
Originally posted by ciswhiteheterosexualmalenumber2:

1. Yes

2. I don’t hate you, I just don’t agree with you.

You can disagree all you want. It doesn't make you right.
We are having an opinionated discussion
AEROFLOT Jan 29 @ 9:26pm 
Rivals 1 was a lot more deeper, funnier, so more interesting to learn. Also there was a whiff lag, what was in head of devs when they decided to remove whiff lag? Like, in RoA 1 there was many people who mashed ot of disadventage, and they was no really bad in game thought, but at the higher level it was a way more punishable. I played in RoA1 for 2300 hours, i know players who played more, and you know what? No one of them played more than 100 hours brothers, it prooves something. Somebody said "it not developed for RoA1 players" than it's deadly stupid, it would be a lot better to create a different game, with different characters. Because in case that we have now, dan and his tea is clearly imposters.
About emulators, yeah brothers, all my hours in RoA1 i played on keyboard and RoA1 had the greatest keyboard settings for platfight. The problem for keyboard rn it's "you can't move in the menu like you want to" you can't set up: confirm, back, start, button. I can use gamepad emulator, but with this i can get like cheating options, like making game think like I'm pressing 2 buttons on gamepad, but in reality I'm pressing 1 buttons, if will find a way to abuse it, community will be exited and will want to know how i do this, and then they realize that I use some emulator, so I will be banned, unfair? Unfair! So it should be in the game, menu it's only one problem, shield made a lot pain in the ass for keyboard settings, especially that press 2 shield etc.
Also I think you should comeback Axmos drop, yeah it was a bug in RoA1 but it was soooo cool1, it not bringing disbalance only a little part of fun. You know that combo system in traditional fighting games was a bug too? It's just a bug from Street fighter, in my opinion they should try to make this feature in this game.
And also I hate Clairen in this game, she have too big hitboxes and she recover from whiff too fast, also she have a crazy move speed, it's not how she should work. Also tipper normals too powerful, I shouldnt die from Utilt with purple screen bro.
Also every character was nerfed in some way, i see only Etalus still plays similar, a couple changed that not make me to hate him.
Look what they did with forsburn even cakeassault don't like it
Game's so doomed lmao
Originally posted by Anfia /s:
It's Joever for MVS, get over it : )

https://store.steampowered.com/news/app/1818750/view/509570438492325577
559 players in MVS rn, 686 in RoA2... That's how close rivals is to being dead
Plum Jan 31 @ 10:35am 
Originally posted by MISSION CONTROL:
Originally posted by Anfia /s:
It's Joever for MVS, get over it : )

https://store.steampowered.com/news/app/1818750/view/509570438492325577
559 players in MVS rn, 686 in RoA2... That's how close rivals is to being dead

Rivals has 12 thousand + unique players logging in per 7 days. MVS had 1k or less. We have similar numbers or better than Melee.
Last edited by Plum; Jan 31 @ 10:35am
Poncho Man Jan 31 @ 11:14am 
Originally posted by Fomalhaut:
Don't even know why I bought this. I saw this game dying immediately tbh.

I mean yeah when you shake up the formula on your NICHE INDIE FIGHTER to something that is guaranteed to be divisive among the small but devoted community you've managed to cobble together

might as well be inviting the reaper in

I don't even want to think about how much money Aether Studios hemorrhaged on Creatures of Aether and Dungeons

If (when) this game fails to enter the fighting game mainstream and doesn't produce the revenue they're looking for, I wonder what happens then
Plum Jan 31 @ 11:51am 
Originally posted by Poncho Man:
Originally posted by Fomalhaut:
Don't even know why I bought this. I saw this game dying immediately tbh.

I mean yeah when you shake up the formula on your NICHE INDIE FIGHTER to something that is guaranteed to be divisive among the small but devoted community you've managed to cobble together

might as well be inviting the reaper in

I don't even want to think about how much money Aether Studios hemorrhaged on Creatures of Aether and Dungeons

If (when) this game fails to enter the fighting game mainstream and doesn't produce the revenue they're looking for, I wonder what happens then
It has already outpaced their expectations. SO what happens now is we attend evo and have a great time.
Poncho Man Jan 31 @ 12:03pm 
Originally posted by Plum:
Originally posted by Poncho Man:

I mean yeah when you shake up the formula on your NICHE INDIE FIGHTER to something that is guaranteed to be divisive among the small but devoted community you've managed to cobble together

might as well be inviting the reaper in

I don't even want to think about how much money Aether Studios hemorrhaged on Creatures of Aether and Dungeons

If (when) this game fails to enter the fighting game mainstream and doesn't produce the revenue they're looking for, I wonder what happens then
It has already outpaced their expectations.

You got a source for that statement or is this just running defense for a platform fighter that intentionally divided its own community
Plum Jan 31 @ 12:08pm 
Originally posted by Poncho Man:
Originally posted by Plum:
It has already outpaced their expectations.

You got a source for that statement or is this just running defense for a platform fighter that intentionally divided its own community

They have spoken out about this during every interview they have ever done. Tweet at Dan or check his twitter and youll see for yourself.

Game has made a ton of money and has 12k+ players + got to evo.
Last edited by Plum; Jan 31 @ 12:08pm
Originally posted by Plum:
Game has made a ton of money and has 12k+ players + got to evo.
12k+ players logged in per 7 days? what? Idk where you found that information, all I see is a 12k all time max that died in a first two months. Etalus was hype, bringing 3k online for TWO DAYS and now it's 1k again. Also guess what game also have been on EVO? MVS you're right
Plum Jan 31 @ 12:25pm 
Originally posted by MISSION CONTROL:
Originally posted by Plum:
Game has made a ton of money and has 12k+ players + got to evo.
12k+ players logged in per 7 days? what? Idk where you found that information, all I see is a 12k all time max that died in a first two months. Etalus was hype, bringing 3k online for TWO DAYS and now it's 1k again. Also guess what game also have been on EVO? MVS you're right

You can view the unique players who log in yourself at anytime. We are at over 12k UNIQUE player logins per week. You are only looking at concurrent. I had fun at EVO with MVS as well- what is your point?
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