Rivals of Aether II

Rivals of Aether II

Horseman 27 października 2024 o 1:22
Fleet is not fun to fight against
Almost all characters have a mixture of enjoyment for the player, and the opponent. When I play against Fleet, I just find myself wanting to go play a different game altogether
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Wyświetlanie 16-22 z 22 komentarzy
Horseman 27 października 2024 o 23:32 
Początkowo opublikowane przez Feritas:
Well, Clairen is never fun to fight against with this incomprehensible tipper that hits whenever it really shouldnt.

I don't like Clairen either, but its not on the same level of hatred that I have for Fleet. My biggest issue, is that Clairen and Fleet are both played SO much, that I see either one of them more than 50% of the time.
GLWuffie 28 października 2024 o 0:54 
Who do you play as and what bothers you most specifically against Fleet? I've only played Fleet since the Demo and I can tell certain weaknesses I'm dealing with. I'm no pro by any means but I figured it'd be cool to give different points of views from different skill levels.

Fleet dominates in range and is very unique in her kit compared to the other characters. That being said, because she's different her moves lack the coverage others have. A lot of her strong attacks are much more precise. While they have unmatched distance, they also lack width and speed. Unless it's point blank Fleet can miss easily and the arrow can be juked around. An example would be that a lot of the cast has a nice arc or hit both sides of them on their Up Strong or Down Strong, while Fleet can only hit directly up (but WAY up) or in front of her respectfully.

Also this might be just me, but I think her attacks are every-so slightly slower than a lot of the cast. Her attacks can have a lot of tells and some have decent recovery to make up for the distance advantage. Her bomb arrow (Neutral Special) has a nice 3 count that both of you can hear. A good Fleet will try to mix you up somehow to ruin your timing, but the attack usually gives ample time to block/dodge/parry/attack.

Her Side Special (Tornado Arrow) can be aimed at different angles, but her Strong attacks (regular arrows) cannot. The Tornado Arrow has more startup than her Strong attack, so if they're being predictable with it, it's easy to interrupt. Both the arrow and tornado are weak projectiles so they can be hit away. Also hitting Fleet at any time during this move will cause the tornado to disappear. With her Tornado Arrow, like her Bomb Arrow has a nice tell that the Fleet will try to mix you up with, but can be blocked/dodged/parried/attacked. Blocking is easiest but beware of being grabbed during it. One final note about Tornado Arrow is that is goes through walls. So beware if they angle it downwards near the ledge because even though the arrow doesn't go through, the tornado will.

I think the last thing that's most apparent is I feel she's decent/good on-stage, but AMAZING once you're off-stage. She can KO you from top stage with her Up Strongs, so I highly recommend to mix-up and try to DI safely away from the stage. She cannot shoot an arrow upwards unless she's grounded herself. The only arrows she can shoot while in the air are her Side Special, which goes horizontally but can be angled upwards/downwards a bit, and her Down Strong which shoots an arrow downward (and can spike). The big exception to this is Clairen who is probably the biggest hard counter in the game and her... counter. It basically nullifies a decent amount of Fleet's kit, with minor exceptions like her Down Strong and all of her throws except back throw's arrows.

TL;DR - Fleet has long-ranged attacks that are more precise, slower startup, and usually have tells to counter them. Her biggest strength is you being off-stage unless you're Clairen.

I hope this gives some insight on how to deal with her, and I apologize in advance if there's any misinformation or anything that I don't know about. I hope it helps.
Judge Cudge 28 października 2024 o 2:17 
Początkowo opublikowane przez ZooL:
fleet is actually one of the few chars in the roster with distinct strengths and weaknesses in the game. where as other chars like ranno, zetter etc are just good at everything. So in order to beat fleet you actually need to learn the match up instead of just playing like you usually do. i think thats just hard for new players to understand and apply.
So that means Fleet gets to not learn matchups and everyone has to learn a private different strategy for her?

Sounds like Peach BS. I'd remove her personally.
toos 28 października 2024 o 17:59 
they ♥♥♥♥♥♥♥ took ranno's backair sauce and force fed it to fleet I swear to god im so pissed.
DROP D 29 października 2024 o 9:40 
i play lox, i like fighting every character except for fleet. the dair spam off stage is just obnoxious.
Prodigy 29 października 2024 o 9:53 
I agree
Umbreon™ 29 października 2024 o 10:10 
Honestly I have to agree. Fleet spammers in FFA are really not fun to fight to the point I see entire lobbies stop doing FFA and try to team up against the fleet spammer. That short hop Fair is overtuned as hell, it simply chips away at your % and she basically skips a lot of the whole flow of the game just spamming it. I'd be fine if they atleast tone down that part of her kit.
I also feel that Zetterburn's stupidly strong grabs are really frustrating, but maybe I'm just not DI'ing it properly. Had managed to make a grab spammer zetterburn finally play out a fight only for him to end up grabbing me anyways and confirming a KO. Yeah nah man.
I still love the game, but there's really some things that need to be changed.
Ostatnio edytowany przez: Umbreon™; 29 października 2024 o 10:11
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Data napisania: 27 października 2024 o 1:22
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