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rtx3060 12gb
ryzen5 5600
1080p at dlss quality
high preset with 16x anisotropic filtering and ultra textures
I play with a dualsense controller connetced wia cable
not ignoring or denying the issue just providing more information
(in even small camps I get such a massive fps drop tho, that's how it was on ps4 hardware too tho iirc)
Funny all these claims happened AFTER the 2 hour refund mark
(I am being sarcastic but you never know)
I'm using PS4 controller and having leaks so if it's a controller issue it's probably any controller.
All the Nixxes ports for a while now have this Hybrid Memory Management policy where if you run out of VRAM capacity, they will instead allocate memory for assets in RAM and then move between them.
This in term will increase the bandwidth usage on the PCI-E bus between RAM/CPU/GPU.
The PCI-E is fast but not as fast as direct access from VRAM. The heavier the traffic the more "latency" is being added. In turn this extra latency will increase the frame time required for a frame to be rendered and thus dropping your overall Frames Per Second metric.
Scratch this, didn't click out of my game at all and it still happened. It honestly seems to be with certain sequences. Gonna start saving clips and compare them for similar triggers.
If this were the case, when the issue occurs wouldn't the issue immediately resolve after turning the settings down?
I don't know.. the 2 games where I saw it with 8GB VRAM are Ratchet And Clank: Rift Apart and Horizon Forbidden West. In both cases lowering texture quality "fixed" the issue.
You can easily monitor the BUS usage in RTSS/Afterburner overlay.
?
We already confirmed in a different thread that it's not a VRAM leak and in another thread that it's not a RAM leak.
I haven't had memory issues, but I did have an issue where after an hour or two, I would get these harsh pauses or stutters, which would eventually lead to a crash.
Turns out Malware Bytes really didn't like this game and would scrutinise it heavily, if you have any kind of Anti Malware/Virus that has live protection or something of that sort, turn it off if you're playing this game.
I've since turned it off for other games as well, and they also seem to be doing better, didn't realise how much trouble MB was giving me until now.
I think it has something to do with how much data is being read from the SSD/HDD, and the live protection stuff needs to go through all of that data and eventually chugs, that's what I'm telling myself anyway, I haven't had any problems since turning it off.