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回報翻譯問題
btw when i say one shot is not only shot in the head, even in the body they die in one hit or maximun 2 hits
I guess I need upgrades to get myself to the sweet point I'm looking for :)
I'm not sure where this myth comes from, since I heard it from someone else somewhere else, but aside from archers and maaaybe sprint slashing, you can't one shot anyone on Lethal.
Neh, I tried hard mode yesterday, I had played this game on Lethal from the first time I launched it back when I bought it for my PS5. I have like 3-4 playthroughs on Lethal by now and I'd never bothered trying the other difficulties.
But yesterday I gave it a try cause I keep hearing y'all go on and on and on about how Lethal is easier than hard.
Welp, bullsh*t, as expected.
Hard is far easier. You're basically a tank with all that health you got. It's not harder than lethal, it just makes combat longer and more tedious.
On Lethal where you can't afford any mistakes.
On hard it's like, heh, fine, I got 5 more hits before I fall, and then I can just revive and heal.
You completely missed the "Not hard to avoid damage with freeflow." in the last part, didn't you? Hard is harder because enemy fights take longer. Lethal is 1-2 shots and the problem is taken care of. Watching a shielded mongol go down in 2 shots on lethal, as opposed to 5-6 on hard leaves room for ACTUAL countering by the enemy, hence, making it harder.
Yes, you can tank more damage in a mode that isn't designed to increase enemy damage output (Who'd a thunk it?) but in a game that has 3 ways to completely negate damage to you, dodge, block, parry, why are you taking damage anyways?