Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
EDIT: Steampipe breaks mods on both Windows and Linux, at least with Portal.
EDIT: The post below will probably get things working using Steampipe.
1. The Steam client calls hl2.exe instead of hl2.sh. Solve this by creating a symlink in the top-level Portal directory:
2. Valve is moving to vpk from gcf, among other changes, and changes to a mod's gameinfo.txt are necessary. I'll post my changes to portal prelude's gameinfo txt here if I can.
http://pastebin.com/raw.php?i=8tnkikNZ
No idea how correct the entries are in there, but everything seems to work.
1. Download portal-prelude 1.1.5 (zip works, although the file
Rename the
2. Run
The first level starts fine thanks to the updated gameinfo.txt (except for the splash screens which are stretched diagonally, and "hint_move_ctrls" "hint_jump" appearing at the bottom of the screen in the first level).
That said, it seems to work aside from shortcuts; I'll just play it now. You've been very helpful.