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报告翻译问题
Sure, you're not making a AAA title, probably not even something comercially viable, but if you wanted to drum out a game you've had in your head you can do it rather easily. Which is pretty much what this is for.
And if you want to fall back into claims of arbitrary numbers, sit down and figure how long it'd take you to do every thing this already does. If you'd do all that work rather than spend 70 bucks, get to it. Otherwise buck up and move on. If you aren't even capable of making something like this, code, art, interface and internal IDE, then please don't presume to tell anyone what it's worth. Your opinion matters very little in the face of how much the work to put it together and if you aren't familiar with at least some of this you certainly don't know how to use some of the most impressive features of what is purchased with this pack.
My intention in this thread has never been to debate or argue (normally that's what I pop into a thread like this to do, though). In this simple case I mostly came in to goof around a little since one or two people made me chuckle. Only came back to get some traffic (even though I STILL need to update my blog). :P
I'll just leave these RM games here and see if RM is just "geared towards RPGs."
http://www.youtube.com/watch?v=a5LWebJI9V8&feature=c4-overview-vl&list=PLD728963DFFED5D4F
http://www.youtube.com/watch?v=08pItQiNBv4
http://www.youtube.com/watch?v=e19TahJ3PfI
http://www.youtube.com/watch?v=uFohaBQUs8M
http://www.youtube.com/watch?v=Mt-MVA8sGLQ
http://www.youtube.com/watch?v=KuDatOzjcQY
I have. And through actual sales, not a Kickstarter which seems to be the easy and trendy way to make money off RM.
Well first of all for the price of $70, you get an engine with a database and script section. I'd recommend editing them adequately to give some personality to your game. As for using the RTP, it's not really a *huge* drawback if you use it well and release your game before too many games have used it. Of course, if you can, go for customized resources. But your question was, what is the value of the $70 default pack, right? Well it is pretty huge. :)
It seems u are always on the oposition no matter what is said, or u say its not possible to talk about. But than iam wondering why u are talking about it. I believe u are inteligent and i dont like people wanting to point out how stupid others are. And with tricks bringing em in conversation where u Win against em with sneaky words and taktiks.We are not here, so u can have fun over/about us.
This is not nice and normaly a Troll Kind behavior.
Or iam too Stupid too understand your Sentences as whole.
Eatherway iam outt of the Price Discussion.
Fazit to Topic:
I would not pay 59.99€ only 20 to 40 maybe 50 Euro is fair.
If there will be real competitioners to the RPG MAker Series tell me, than we can talk about the Price again.
Now if you give Ace to a beginner who changes nothing and has no experience, it's very likely they'll make *much* less (but will still make the money back easily, trust me on that, just on my site I can push ANY game to make more than $100, which is no prowess btw, but for the sake of argumentation).
If your conditions are to keep EVERYTHING as it is provided to you upon purchase, I suppose you could still make a very nice profit coming up with an excellent story that has a griping beginning. Throw in good gameplay, good use of the RTP, and you're in for a nice surprise IMO. If I get some time, I may try to do it, as a personal experience and experiment. :)
If u dont have prior knowledge RPG MAker is the Only realy easy to use Engine.
No realy other competitioners. (That is realy sad :( but rpg maker is the best Engine Programmers made for Noobs like me) .
One last Question about the Price.
Iam sorry iam counting in Euro iam not sure what a Dollar is worth in these Days in your Country.
For 1Euro i could buy 2 Liters Milk or up to 2 standard pieces of Butter.
Edit: Did u looked on other Resource Selling sides. They are crazy there the want much more money than the artists of RPG Maker. Tihis prices here are to high for me but they are cheap if i look at other resource selling sides for other engines.
Google Rhythos RPG Builder and Open RPG Maker, I beg you (both in development, but there are no signs that it will be stopped)
My point is that, without adding anything (exterior, as in resources) to the base material that you are provided with, you can make a very nice income.
Even keeping the database and scripting default, I'm pretty sure you can make good money. Definity wayyy north of the $70 the software costs you, anyway. And bear in mind you can make as many games as you want, too, and the price will still be the original $70. :)