RPG Maker VX Ace

RPG Maker VX Ace

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Matthis 2 czerwca 2014 o 20:34
Help required for lighting!
I am attempting to create a cave-themed dungeon with a dark lighting atmosphere but I can't figure out how to shade the screen a darker colour.. I've tried tinting the screen to dark but it restricts my character from moving. I've also tried getting an image of a light to follow my character but I'm unaware of a script I could use to make it fixed and follow the character :/
Any help is greatly appreciated!
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Amelia 2 czerwca 2014 o 20:40 
You might need to learn Parallax mapping to do lighting effectively, it's a very tricky thing to pull off.
Mystix 2 czerwca 2014 o 20:56 
Here's a post of mine with some links, look for the section for "Light Effects Scripts", and there's a couple you might be interested to check out.
http://steamcommunity.com/app/220700/discussions/0/540743212139893198/#c540743212797546062

I also have a tutorial-video I made that gives an example on how to use the Victor's Light Effects script:
https://www.youtube.com/watch?v=GrVTyNGgwPA

Cheers! :)
Matthis 3 czerwca 2014 o 13:23 
Thank you very much! :')
Matthis 3 czerwca 2014 o 13:37 
Is there any way you can post what was scripted in the comment commands to give the character a "torchlight glow" ?
Mystix 3 czerwca 2014 o 13:39 
Just see my tutorial-video, there's also an downloadable demo you can download and see for yourself (see the link in the description for the video).
Matthis 3 czerwca 2014 o 13:41 
Awesome :D thanks again!
Mystix 3 czerwca 2014 o 13:46 
The demo here:
https://www.dropbox.com/s/3cnjj2et2krgzua/LoneWolfDon_Tutorial_Demo.zip

Example Comment commands you can put to first create a shade for a map, then to create a torchlight effect around the party:

<create shade>
opacity: 90, blue: 95, red: 30
</create shade>

<actor light>
id: 50, name: "torch",opacity: 250, var: 3, speed: 1, zoom: 220
</actor light>
Matthis 3 czerwca 2014 o 14:37 
http://i.gyazo.com/2fbd743893e8158e0d6dce6b43470980.png Flawless!

Is there any way I can change the colour of the torch? I haven't had much time to read through the scripts so I'm not sure how I might do so
Mystix 3 czerwca 2014 o 15:38 
Looks good Matty.
Well, for changing colors of the lights itself..
Perhaps use a graphic editing software, like GIMP (or whatever your prefer), load in the image, switch to a "negative" of the image (Invert it). Add/adjust or chage the color to how you'd prefer. Invert the image again, and export/save the changes (I'd suggest to export as a new image/ new filename, so you won't overwrite the original images).
Ostatnio edytowany przez: Mystix; 3 czerwca 2014 o 15:41
vey 14 marca 2019 o 13:01 
Początkowo opublikowane przez Mystix:
The demo here:
https://www.dropbox.com/s/3cnjj2et2krgzua/LoneWolfDon_Tutorial_Demo.zip

Example Comment commands you can put to first create a shade for a map, then to create a torchlight effect around the party:

<create shade>
opacity: 90, blue: 95, red: 30
</create shade>

<actor light>
id: 50, name: "torch",opacity: 250, var: 3, speed: 1, zoom: 220
</actor light>

Excuse me sir but your demo doesnt work! You should fix the dropbox link so i can take a look at it too.
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