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报告翻译问题
Then when people present their perfectly valid reasons why they hate the launcher, you turn your argument into "it's better than the old one" (that's been disabled for millennia) and that people should stop complaining...
Now you pick a single specific complain that you seem to like and praise it as the only reasonable one. So I guess you are the master of the truth, you decide what reasonable and what's not.
If you want to stop seeing people complain, you can always unsubscribe to the thread. But hey, you are the only making himself look like a clown so...
Yeah actually it is the only reasonable answer. I don't have a single issue with the new launcher. I have 5 different games with the 2k launcher iirc and none of them experience a lick of difference for it.
That guy explained it in a competent way that wasn't just knee-jerk crying about Linux or "muh framerate". So keep honking your nose buddy, right in the corner with all the other jerk-offs ♥♥♥♥♥♥♥♥ about it without cause. Go boycott the game if you wish, I might buy 3-4 copies just to make your boycott useless.
Clearly you are the type of person who believes everyone who disagrees with you is sort of "on the same side", "the wrong side" if you will. That's just the lack of self-awareness that's making you look like an idiot here. Enjoy your 3-4 copies ;)
i need more popcorn
"looking forward to boycotting KSP2 because of the launcher!"
"not the launcher, the game"
Yeah it sure looks like you're joking right next to that other guy.
Also yeah, when 90% of everybody makes the same mentally deficient take I don't go comparing usernames.
Stay pissy
Don't be naive. The whole point of switching games from disk to digital download was to collect end-user data. If you think the majority of profits these game studios make come from the games they produce, you're sorely mistaken and need to go edumacate yourself with studio marketing managers, lead game developers, etc.
The entire concept behind a game launcher is to stay open in the background while playing your "app" (fun fact, digital game downloads are considered apps by their respective developers) and collect user data. A lot of users have it right without even knowing it, such as "Why do I need a game launcher inside of a game launcher to launch a game?" That simple question alone should get the gears working in your head. It doesn't make sense, until you take a step back and realize that once you click that "play" button, you've now just sent out your IP to a Steam server where it's now actively scanning your files/data second by second until you completely close out the program. If you're someone who leaves Steam open 24/7, well you're just an endless data stream. That's how Steam collects their user data. When it comes to the launcher, that's so the studio can get a little piece of that data pie. The average human's data today is worth ten's of thousands of dollars per unit (individuals data). With your data, they (whomever) can make a dozen other "Galms" using your information in different countries so that someone else can operate under a false identity. Your information is also used in marketing algorithms whenever you use Facebook, Google, Twitter, Youtube and others.
Ever wondered how you can search for something on Google, and then you go to Youtube or Facebook and all of a sudden you're seeing advertisements for the very thing you were JUST searching for on Google? Well, that answer is simple. In the few minutes you were using the Google search engine, they took your data, sold it to a marketing company, and said marketing company ties their marketing algorithm to your IP Address. Said marketing company now also has access to the data in the files not related to what you were searching for on Google, using that data to further market against you. Data theft in plain sight.
Here's an experiment to prove it:
1-Create a new email.
2-ONLY use that email for 1(ONE) game at random that requires some form of registration or notes in their EULA(End User License Agreement) that they are "collecting your data for blah blah blah", or whatever the verbatim is. Can be single or multiplayer.
3-Check back a week later to find 500+ spam marketing emails completely unrelated to the game you signed up for/started playing. (I wonder how they got your email address?)
4-Ask WHY that game developer needed to sell your data not related to the game and/or product in question.
5-Get a wild hair up your rear and start researching around.
6-Come to a realization that the gaming industry isn't as clear-cut as it's made out to be.
7-Enlightenment.
I guess some possible answers are:
1 - Leave the launcher or other services running in the background (not applicable to every launcher), though I can't think of a way to do this without Steam logging your hours as played. I'm pretty sure you cannot close a process without closing their sub-processes.
2 - Workaround protection levels, Steam by default install the games in 'Program Files (x86)\' which Windows is quite careful with. Some companies (Paradox) install their launcher in 'AppData\' which has much less protection. At least this applies to filesystem write/modify-protection, I'm not sure if there's other kind of protections going on so...
But I'm still not convinced. There's gotta be something else.
Unity already has built in data collection. You can opt out of it, but it's up to the developer to implement the opt-out option in the game.
I thought KSP had the option to opt-out of Unity Analytics in the settings, but I don't see it. There is an option labeled "Display the Unity Analytics dialog on the next startup." I did that and it has a button to click to view information on how to opt out, but it didn't do anything when I clicked it.
You can opt-out of any Unity Analytics manually by editing the Unity Analytics config file. You will have to do this for every single Unity game though. The best and easiest thing to do is just block everything with a firewall that does not need internet access.
I suspect Take-Two (owners of 2K and Private Division, publisher of KSP) is going to try do their own Store and this is just the first step. That's probably why the launcher doesn't work without internet access. I block everything with a firewall. The launcher can't phone home, so that's probably why it gives me an error to try again later.