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http://kerbalproof.com/
I can explain what each formula is used for but it is better left to a private convo seeing the amount of typing involved
http://steamcommunity.com/sharedfiles/filedetails/?id=183334390
this game is to fun to waste time doing that
http://steamcommunity.com/sharedfiles/filedetails/?id=183334429
mun base waiting on lab and hab module
http://steamcommunity.com/sharedfiles/filedetails/?id=183112730
Make an estimate of your payload weight (or tabulate it), double that number, and that's the weight in fuel to carry for the stage. Your delta-V will be roughly the engine Isp x 10. So if you use an engine with 350 Isp, you'll get around 3,500 delta-V.
Repeat the calculation for the next stage using the previous stage as the payload. Two of these stages will easily get you into Kerbin orbit. Test each stage after you build it to make sure it can lift itself.
You can crunch the numbers to make more efficient designs. I usually use this method as a first estimate, and pull out the pencil and paper (or Excel) when things don't work well. I've had a lot of success with this, however.
I am learning lots about doing math in KSP, thanks.