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Nahlásit problém s překladem
But without mods, it will be judjing by eye (or your old geometry tools from school).
Multiply the transfer time by the angular velocity of the target to get an estimate of where it needs to be for a launch window.
And to insane_eon, you won't find someone as bad at math as I am here. I see the world in 1/16th's of an inch due to what I do, anything more than simple multiplication is something that I left behind in high school way too many years ago.
Tip: Mechjeb doesn't change the planet orbits. It just sets the node for best time to depart. As will the protractor, calculator, alarm clock or dead reckoning.
Waiting until planets are closer may seem like a shorter trip and with the right vehicle it could be but it's cheaper to just fiddle with the apoapsis when you're Far from it as close to the periapsis as you can be.
Set your orbit at 625km, select target and use your manouver node. Why 625? Because you can timewarp flatout and even a 128 day launch window only takes a couple of minutes.
If you're using MJ and you're mathmatically challenged, seems pointless doing it any other way.