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You wanted devs to make "autodock" - Mechjeb already does it.
But using Mechjeb doesn't mean you need to use it everywhere. If it crashes on flight, don't use it on flight.....
Also, using the Smart A.S.S. function in Mechjeb you make both ships face each other exactly, making docking so simple that you don't need to use the Mechjeb docking function itself. Just point the two docking ports at each other and move one ship in to the other and you're done. I use Mechjeb for getting into a nice easy and circular orbit, then a precise rendezvous with a Hohmann transfer ending with a distance of 50 meters, then Smart A.S.S. to align them and I dock manually.
The excuse that it is too hard to update a mod is a bit lazy imho. It's once maybe every few months and takes oh... 2 minutes. Just use it and have done with it, or learn how to do it manually. 2 simple choices here.
The fact that it is hard is the whole point..... What will you achieve on easy mode all day?
When you dock 50 times manually you are on your way to winning at KSP.
I Agree 100% with Maverick, Docking is easy, once you have experience. Being hard is the whole point of the game? Do you think NASA used mechjeb and other "Easy buttons" to dock craft together, especially in the apollo missions?
First off, if you do you should not play this game.
The whole point of KSP in my eyes is the challenge, and the achievement over them using blood sweat and tears. An easy mode would take all that out of the game, and everything would be much more boring and pointless.
And by the way, we do have assisting computers within the game, SAS, The Navball, and the orbital map. things that in reality make everything extremly simple as they are.
Not to mention the most important assisting computer some of us have to our advantage is our brain.
So I have never used mechjeb in any of my missions, and have been able to dock what now feels like millions of times. If I can, just about anyone can.
When you dock 50 times manually you are on your way to winning at KSP. +1
Of course they did, but much more limited than Mechjeb from what I have seen not just where you press one button and everything is done for you.
Docking is quite easy, sure, but it's plain boring after the first 15 times.
What I mean is that having the option is always a better thing, because we all want different things from the game.
Some people just want big stations, some spend hours designing ships, others might even went to play with planes only.
Mods like MechJeb offer automations, but they are not forced onto you, are usually not perfect in term of efficiency, and also offer a lot of datas for us to read about our ships.
Anyway, for docking you need to nearly perfectly align the docking ports and put them in a position where they nearly connect in the right way, at very low relative speed, so it can take a while getting used to it.
Just like it takes a bit to understand why you don't thrust up until space and then thrust sideway to orbit, I guess.
What the heck is the difference between a mod that requires a single click or having an option in-game that does it with one click? Be honest now....
Besides, devs have ruled out automation so it's all sort of moot anyway. People just need to decide whether they want solutions or not. The excuses used are pretty lame. You can't complain that something is too hard, be offered a solution and then say "I don't want THAT solution".
EDIT: Let's not forget that mods are also going to be integrated.