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I gather that there are some SAS improvements on the table for a future update, so I wouldn't worry too much about it. Just do your best :)
I still add the big ASAS ring below the capsule. I'm not sure if I need that any more. {shrugs} ..The new logic definitely isn't as aggressive as the old system, so you have to get used to that.
When launching, turn on the RCS, turn on the SAS, throttle-up, and launch. When you fire-up a new set of rockets, don't be at full throttle. ..Take a couple of seconds to get up to full throttle, if you need it. (some of my big sets of thrusters seem to start my ship spinning if I don't do that.) ..When I reach 10,000 I tilt to the right to 45 degrees, at around 40,000 I tilt over to 90 degrees. That's about all I have to do. Works pretty well for me.
If it spins out of control, I've usually got some thrusters hitting a fin, or other control surface, or something.
{shrugs} ..That's what I do. Not sure if any of that helps.
Not sure about others but I stopped putting any "SAS" modules on any ship regardless of payload including wheels and ASAS. I don't even use winglets. The new SAS is supposed to use all these wheels & control surfaces etc. and yet my flights are now better without any of them.
Try it.
Sohei is quite right. If you can't fly the stock Kerbal X it ain't the game. External issues are involved.
A good test. Fly vertical with SAS on. Do not touch controls except to stage. A good rocket should go straight up until you can go no further.