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All rovers have the same problem but the bigger rovers with bigger wheels and weight can go faster (before a pot hole turns it into a rocket). :)
Surprisingly the most stable rover is the one from the DEMV pack and even though it's light it just sticks to the ground so there has to be a trick somewhere but beats me if I know what it is.
No, max speed is 20m/s before they break.
Make sure you switch to docking mode and turn off SAS before driving, otherwise the rover may flip over.
And yes, use the breaks not the reverse.
my manned Mun rover (with seat for one Kerbal, 4 medium wheels) usually can be driven rather safely up till ~9-10 m/s ... with speed higher than that, the rover is in grave danger of tipping over when it encounters bumps.
Therefore (thanks to the hilly landscape on Mun) you could see me hitting the brake more, than do any acceleration on its maiden voyage on Mun ... I think outfitting the rover with 5 solar panels and 1 isotope reactor was overkill, considering how few power I needed to accelerate :D
(nevertheless my rover tipped over around 5 times during its 2*17.5 km voyxage on Mun, forcing my Kerbal to do hard work to get it upright again [a luxury that an unmanned rover doesn´t have, of course, better be very careful with that one :D ])