Kerbal Space Program

Kerbal Space Program

Is there a way to connect 2 clamps together at the same time while docking?
I created a space station, seen here: http://store.steampowered.com and as you may be able to see, is not properly connected at the junction closest to the camera. Is there any way to fix this?
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Showing 1-7 of 7 comments
dunbaratu May 23, 2013 @ 10:22am 
A ring structure is not possible with the spaceship model being used by the game. The only possible structures are branching tree structures. This is because you can't attach to the core of the craft through two different paths. One connection will be "real" and the other one will just be located "near" the connector. What looks like a ring shape is really not. It has a "gap" somewhere on the circle where a connection isn't "real".
bpivk May 23, 2013 @ 1:16pm 
Originally posted by madings:
What looks like a ring shape is really not. It has a "gap" somewhere on the circle where a connection isn't "real".
Check the video Reaper posted. It is possible (Scott did it) but it's also hard as heck to pull off. Even he struggled for five minutes on a single dock because the rings have to be aligned perfectly and that's next to impossible on a station that's built in a circle.
Last edited by bpivk; May 23, 2013 @ 2:24pm
jamesc70 May 23, 2013 @ 3:45pm 
So you can have a double connection, but only using docking ports?

I usually just build things like this, like a poster above mentioned, with one connection and the other 'appearing' to be connected. This can make launches and flying a nightmare. You can however use struts to make all kinds of double connected structures, but it doesn't look so good.
bpivk May 24, 2013 @ 1:12am 
Originally posted by jamesc70:
So you can have a double connection, but only using docking ports?

I usually just build things like this, like a poster above mentioned, with one connection and the other 'appearing' to be connected. This can make launches and flying a nightmare. You can however use struts to make all kinds of double connected structures, but it doesn't look so good.
Yeah connecting in VAB only connects one thing or actually connects parts in one place. But docking clamps can be connected both at the same time.

I'm not sure if it's possible to do it in VAB (I only use one clamp at a time) but it is possible to clamp to them both at the same time while docking. Although as the above video shows it's really fiddly and I dare to say that it's nigh impossible in OP's design.
Sinner_D May 24, 2013 @ 1:20am 
all multi-docking ports vids ive seen would lead me to believe this design is possible, however rediculously hard as your puting the ports in opposite misaligned directions, i would assume the same technique of just selecting ship and moving into docking position would work, nothing suggests the multiple ports have to be in the same area, just very well aligned.

i would double check your alignments in vab/sph perhaps put this contraption together on the ground see if it all fits. course the final ports wont connect, but if they are close enough to each other then physics in-game will bridge that gap and bring them together. again docking 2 seperate directions at the same time is gonna be rediculously hard.

if it does then it should be only a matter of getting absolute precision on the aligning. again just cause the ports are seperated doesnt mean much, the rest of that ring is still one ship when your docking to it.

P.S. very cool design btw. im actually working out details for a halo ring myself :D

GLHF
Last edited by Sinner_D; May 24, 2013 @ 1:23am
-Fk- Benny Kill May 24, 2013 @ 4:00am 
Even though I really like the design, I've decided to give up on it. Hopefully a future update will make this more feasable, but I doubt it.
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Date Posted: May 23, 2013 @ 2:30am
Posts: 7