Kerbal Space Program

Kerbal Space Program

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Unsure of how to install mods using a Mac
I am running KSP through Steam on my Mac but I do not know how to install the mods with the Mac. I know where to get the mods, I just don't where to put them in Laymen's terms. Does anyone know how to, step-by-step instruction?
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Showing 1-15 of 18 comments
LionelRichTea May 15, 2013 @ 5:43am 
Me too, been looking through all the libary files and system files for the last hour trying to look for the parts folder. Perhaps there is a seperate download for macs? or they aren't compatible yet?
Don't really know how the filesystem stuff works on Macs, sorry, Another option of course is to BootCamp it and run KSP on the Windows side.
bpivk May 15, 2013 @ 7:23am 
I don't own a MAC but usually right clicking in Steam, selecting Properties and navigating to Local files tab works. You can find and option to open the folder there but that's for PC version and maybe MAC doesn't have that option.
LionelRichTea May 15, 2013 @ 7:46am 
Thanks guys. Usually all program files are stored in the libary/application support folder. I can find the Steam files but not the ksp files. It's odd, I'm new to mountain lion so perhaps they have changed something in the finder options that I haven't noticed yet. Another odd thing is that the ksp icon appears on the launchpad but not in the applications folder.....
Zombo May 15, 2013 @ 9:09am 
It should be in the steam folder under "steamapps/common/kerbal space program". Where that is on a Mac, i have no idea.

I hate Macs.
LuminosityXVII Jun 18, 2013 @ 12:16pm 
It's under Macintosh HD/Users/[YourMacUsername]/Library/Application Support/Steam/SteamApps.

From there, game files are under /common, and source mods are, appropriately, under /sourcemods.

The reason it's so hard to find is because the Library folder in the above path is hidden from view in Finder. I only found it by following the above advice to have Steam take you straight to a game's local files. To un-hide the folder permanently, open the Terminal (in your Applications folder under Utilities) and run this command:

chflags nohidden ~/Library

And that should do it. If, for some reason, you ever want to re-hide it, just run the same command while replacing "nohidden" with "hidden".
LionelRichTea Sep 8, 2013 @ 5:13pm 
Amazing, nice one fellas. Thanks!
The Rat from Tarkov Dec 15, 2013 @ 11:53am 
There is an easier way to find your user library folder. Click on your desktop. After the Edit and View Menu, you will see Go. Click on the "Go" menu once so that you can see it's contents. Now press "option" Your hidden library folder will show up underneath the Home and above the Computer selection! When you release the option button on the keyboard the library dissapears again.
John May 6, 2015 @ 12:26am 
Originally posted by LuminosityXVII:
chflags nohidden ~/Library
Thank You!!
Steve_SamueL May 6, 2015 @ 1:04am 
Someone PLEASE MAKE KERB PAINT AGAIN
RavenFB May 10, 2015 @ 10:00pm 
Alternatively, the SIMPLEST way to install mods is using CKAN, the Comprehensive Kerbal Archive Network. Using the CKAN frontend, you can easily select mods to install, remove, or update, and it will notify you of any other dependencies to make your mods work. It quite literally takes all of the headaches out of modding the game. The biggest recommendation of all, however, is that you MAKE A COPY of your Steam install into a seperate folder BEFORE you mod anything, and then mod the copy. This does two things: 1) preserves your Steam install from any potential "mod breakage" if something goes awry, and 2) preserves your mod install from getting broken by and updates to the game via Steam. It's just good sense, if you have the HDD space to support two installations of the game. It's also a good way to allow yourself to experiment with modding, while always having the ability to play the game unmodded at any time if you choose to, without having to "unmod" and deal with the save-game and .craft conflicts that arise from removing mods.
RustyJackPVT Oct 9, 2015 @ 4:40pm 
Here's how it's done for Macs. What you need to to first is open up Steam, and then navigate to your library tab once Steam is up and running. Then, on the list that's on the left where all your games are listed, right click the game that you want to apply the mod to. A mini menu will pop up showing a list of options. At the very bottom there is an option called "properties." Click that, and Steam will open up a separate window showing the properties of your selected game. In that window are five tabs. General, updates, local files, betas, and DLC. In this scenario, you want to go to the local files tab. In that tab there are four buttons. Browse local files, back up game files, delete local game content, and verify integrity of game cache. Click "browse local files" and Finder will open up a window that shows the game's own dedicated folder with all of its files needed to play. If any ONE of those files are missing, the game might not play properly, so be careful. Finally, drag what ever mod you want to add and you're done. Only thing left to do now is to boot the game up and see if it worked. I tried this with the uncensored mod for HuniePop, and it worked splendidly. HOWEVER!! Be warned that if the mod does not function properly or at all, the reason is most likely because it is incompatible with the current version of the game, if it gets any updates that is. In this scenario, I would suggest giving the developer a heads up. Not the developer of the game itself, but the specific mod. Chances are they'll try to fix it to make it compatible with the updates. Hope this helps!
Caliban Oct 9, 2015 @ 9:53pm 
Originally posted by TheOmega360:
Here's how it's done for Macs. What you need to to first is open up Steam, and then navigate to your library tab once Steam is up and running. Then, on the list that's on the left where all your games are listed, right click the game that you want to apply the mod to. A mini menu will pop up showing a list of options. At the very bottom there is an option called "properties." Click that, and Steam will open up a separate window showing the properties of your selected game. In that window are five tabs. General, updates, local files, betas, and DLC. In this scenario, you want to go to the local files tab. In that tab there are four buttons. Browse local files, back up game files, delete local game content, and verify integrity of game cache. Click "browse local files" and Finder will open up a window that shows the game's own dedicated folder with all of its files needed to play. If any ONE of those files are missing, the game might not play properly, so be careful. Finally, drag what ever mod you want to add and you're done. Only thing left to do now is to boot the game up and see if it worked. I tried this with the uncensored mod for HuniePop, and it worked splendidly. HOWEVER!! Be warned that if the mod does not function properly or at all, the reason is most likely because it is incompatible with the current version of the game, if it gets any updates that is. In this scenario, I would suggest giving the developer a heads up. Not the developer of the game itself, but the specific mod. Chances are they'll try to fix it to make it compatible with the updates. Hope this helps!

Steam > library > Right click KSP > Properties > Local > Browse Local Files : opens KSP files in finder

Drag the mod folder to the GameData folder in the KSP window. If the mod folder is called GameData, hold option and drag the file to the KSP window. You should get a prompt. Click on merge.

If the mod you're using has a 'Ships' folder, merge that with the 'Ships' folder in KSP.
Last edited by Caliban; Oct 9, 2015 @ 9:55pm
Steve_SamueL Oct 16, 2015 @ 2:04am 
just put the mod folder in the gamedata folder
that should be it on windows and mac
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Date Posted: May 14, 2013 @ 6:27pm
Posts: 18