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One: you have to make 100% sure (I can't stress this enough) that your rocket is 100% balanced. Even a small equilibrium difference can cause huge problems. For example, if you place three similar components radially and then enter a gravity turn where the components during the gravity turn is off-centre, you WILL experience trouble.
Two: Are you using radial boosters? Again, make 100% sure they are perfectly aligned with one another and comprised of the exact same parts placed exactly.
Three: Tall rockets (especially) have a tendency to wobble based on (1) certain parts that do not "connect" properly and (2) bad structural rigidity. With large rockets you have to strut every section together properly or else you will experience wobble.
Four: Engine Gimballing can create that wobble.
If you can, post your craft file somewhere for me to DL, I'll happily test your rocket for you.
Also if you are running liquid engines and can spare the loss in thrust, try throttling down a touch as it can help.
It would seem that struts have got style and they got meaning.
Not that I mind, I spend hours tweaking single rockets.
Struts are the obvious answer, but if you have a large payload like a space station piece on top of a long rocket, the whole thing will spin a bit, even with struts. You could do things like attach girders to radial decouplers to 'lock' two stages together, or even place small vectoring engines on the higher part that fire on lift off (will help correct the spin).
Ill usually radial mount a ring of 4 girders at the top and bottom of my main booster stage and a ring of them on my upper booster stage. Put your struts on the end of the girders and you can reach further than just strutting along the surface of the rocket and add a triangular brace of struts between them to stiffen the booster they're mounted on.
If you're using radial mount boosters (and who doesn't?) you might want to make sure gimbaling is off on the booster engines and just use the main engine gimbal. Too many engines steering can make heavy rockets wobble pretty bad. Don't forget to strut the boosters as well. To the main booster and to each other.
You should also get the subassembly loader/saver mod. Once you do come up with a stable rocket that doesn't wobble it's nice to be able to reuse it easily for any payload.