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I heard of a mod to scale up parts, but not sure what its called.
Want stock only? I'd bet a hand there's another one to fuse parts together, like whats-its-name mod that has been around since versions inmemorial.
Don't want mods at all? Too bad.
I'd rather have the mk3 parts in B9, where they belonged, as well as sp+ as a mod, like it was. Not super fond of Squad eating up mods just to make a worse job at them that the mod they were in on the first place. Meanwhile Kerbpaint has been neglected for the last bunch of months, just catching dust, when it'd be a pretty easy job to implement in the current Tweakables system already in place.
That said, I do think the general spaceplane parts overhaul was a pretty solid job overall.
POWER TO THE SPACEPANES
Mk 3/Large engines, and Mk 3 Tri and Quad-couplers.
Spacepanes huh? sounds like me and splacepanse xD
You dont NEED mods to use any of the stock parts properly....but as OP says it can lead to really high part count for a basic shuttle/ssto.
So its not needed, however it helps alot.
I bet we get some new wings and jet engines with the aerodynamics patch...one can hope at least....until then its procedural wings to the rescue!
A bigger gear bay will definetly come to the game. They wanted the mk3-parts out in the patch and concentrated on that.
http://steamcommunity.com/sharedfiles/filedetails/?id=370826632
http://steamcommunity.com/sharedfiles/filedetails/?id=367419307
http://steamcommunity.com/sharedfiles/filedetails/?id=367419454
Could you tell something about the refuelling? I like it how it is now. ^^
Plus, who flies crews of 19 Kerbals? Why is the passenger bay so enormous?
An idea: combined the docking bay with a smaller passenger cabin.