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More seriously, in terms of how much delta-v it takes to get there, Moho is the farthest away from Kerbin. So yes, it's the hardest place to orbit, and the only thing stopping it from being the hardest to land is that some others such as Tylo and Eve have much stronger gravity.
I generally budget about 5000 m/s of delta-v to go from a low orbit of Kerbin to a low orbit of anything else, but 7000 m/s for Moho or Jool. That leaves a lot of slop so that you don't risk just barely not having enough. You'll also need a little over 1000 m/s to go from a low orbit about Moho to landed there.
I got a second ship on the way mostly for gas. LOL. I will be able to land. Eventually.
You could use Eve for a gravity assist to reach Moho with less fuel.
It's also so fast that you can ignore transfer windows and launch at one of the orbital nodes for a cheaper inclination change, then do a deep space burn at the other node to get that encounter.
It's also deceptively massive so that ground is going to come at you a lot faster than expected.
Their high specific impulse and liquid fuel only requirement gives them a ton more dV than most other engines.
You need to find a way to correct the inclination while also trying to capture when Moho's at its PE. When going into an eccentric orbit from a higher up circular orbit, it's most efficient to lower your PE to the new orbit's PE rather than the other way around. In Moho's case, the difference can be thousands of m/s.
I posted on the official forums with some advice here a long time ago:
https://forum.kerbalspaceprogram.com/index.php?/topic/187831-tips-on-a-moho-mission/
The optimal transfer is around 4200 m/s. By using the technique in that post, you can easily get it less than 4500 m/s. I remember the first time I did a Moho mission. I also took over 6000 m/s because I didn't know how to do it right.
Now I just hope the thing has enough power to take off when the ore tanks and the fuel tanks are full..... LOL I guess we will see. If it can, I will be able to refuel everything so Jeb can get back home. If it can't, he's stranded for now...... What a game.
I have a terrible time with transfer windows. I can never seem to get an encounter. I guess it's a matter of practice. Usually I just get into solar orbit and adjust my inclination then go for an encounter. I know that's probably not too fuel efficient but it works fine for almost every planet I have gone to. This one was a major exception.
Guess I need more practice.
By far, the greatest savings come from planning to encounter at the right place (near the PE), and correcting both the inclination and lowering your PE at Kerbin. It's actually really easy to time it if you launch a canary ship as instructed in the post.
If you can get that first step mostly right, then you shouldn't need to make many adjustments in solar orbit. Moho is small enough that you don't lose much efficiency if you do retrograde burns at Moho's PE. Still, if you follow my advice in the thread, you will come very close to the absolute minimum delta-v (without using gravity assists) that you can get.
https://steamcommunity.com/sharedfiles/filedetails/?id=2111825135
https://steamcommunity.com/sharedfiles/filedetails/?id=2111825864
https://steamcommunity.com/sharedfiles/filedetails/?id=2111831837