Kerbal Space Program

Kerbal Space Program

Chuck Farley 13 DIC 2014 a las 1:29 p. m.
Need Help + KSP Really Real Solar System
After a round of surfing the web, I discovered several mods that gave me an idea.

The Real Solar System mod rescales the Kerbal system to match our own system of planets.

The Krag Planet Factory mod allows you to add extra planets to the Stock KSP game.

The Urania planet pack adds to the Krag mod, adding an extra gas giant, in addition to a crapload of moons.

Given these three mods, I decided to attempt to replicate our own Solar System as accurately as possible. The planet Sentar from the Krag mod would represent Saturn, and Urania would represent Uranus. I'd move all the extra moons around to make it as accurate as possible.

I attempted to move the planets around with Hyperedit, which worked, but it wasn't permanent, and everything reset upon reload. That wouldn't work.

I attempted to edit the planet files themselves, but only with partial success. Some planets and moons I can move around by editing their save files, but others remain locked in orbit around the sun no matter what I do (I.E., i tried relocating Dres to be a moon of Sentar, but it stays locked around the sun). How do I do this?

Also, the Krag and Urania planets and moons are sized for the stock KSP game (I.E., WAY TOO SMALL), and not properly scaled for Real Solar System. I don't know how to edit the planets themselves to make them bigger. Suggestions?

Thank you for your time, and should I succeed with this, all images will go on imgur.
Publicado el: 13 DIC 2014 a las 1:29 p. m.
Mensajes: 0