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Of course, that just means you have a bigger safety net.
Depending on what shape your rocket is, and what ascent profile you take, you can get into LKO* for about 3500-ish dV. 4000 dV should be the absolute maximum, unless you built a crazy monstrosity.
* LKO OUTTA NOWHERE!
Of course aerobraking can reduce the slowdown at any burn on which a white arrow is shown on the diagram, so at Duna thats the 1380+370 that can be reduced by aerobraking (including parachute), and at Kerbin the 950 and 4500.....
With the new reentry heat I don't know how much of this can actually be practically absorbed by the atmosphere now, in 0.90 you could pretty much always discount all of it. It should still offer a sizeable aerobrake if you hit it at the right angle and have heat shields however.
By the way the values on that map for atmospheric bodies are out of date, with the new aero Kerbin requires only around 3500m/s to achieve orbit. I don't know what Duna or the other planets or Laythe are though.
Depending on how Duna's atmosphere faired in the new patches it seems reasonably likely you could get home, assuming your craft can survive a heavy aerobrake at Kerbin. Its only around 1380+370+110 = 1860 to launch and achieve an encounter with Kerbin, and it wouldn't take much extra (probably like 10-20 if done early enough) to achieve an atmospheric entry rather than a flyby.
So 3500 (lkOrbit) + 950 (sun intercept) + 110 + ~350 + ~1000 or less + 1380(duna liftoff) + 370 + 110 + 900-1200(kerbin return with 4 aero brakes) = 8670 + 5-10% for efficiency. Is this correct?
EVA refuels to max when entering back into command pod or other place your Kerbal can be stored that is not a cargo bay.
Was my math above correct?
No. As when aerobraking. You don't need to count Kerbin when returning as you are braking to slow down. Which means you can get all that removed just by using Kerbin's air to stop you. So 1380 Duna lift off + 370 + 110 + 950 = 2810. Main reason is. You are using Kerbin's atmosphere to slow you down. The 4500 would be needed if and only if Kerbin had no atmosphere to help you slow down.
Edit: Either way. You need to get out and push.
Thanks, I see n- wait no I dont...
I'm going to slow this down so my mental arse can handle this basic math...
1380, for liftoff duna.
370 for low orbit, duna.
110 to intercept for sun orbit.
950 to TRANSFER from sun, to Kerbin sub 70k orbit.. Anything wrong there <--?
During a flyby the 950 would be needed to circularise into LKO.
However, if the flyby goes through the atmosphere, which if corrected in advance of entering the Kerbin SOI will be really cheap, the re-entry aerobraking will act against the 950. So unless getting into orbit from the ground at Duna has become much more difficult I think your craft has a decent chance of making it home. The real problem is aerobraking enough to take a big chunk out of that 950 while actually surviving the re-entry heat.