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Could build the research lab to find the deposits or to analize the ores that could produce different market prices,
Opens up a new addition to an already great game
Cool, thanks,
Not a big lover of mods but might look at this :)
Stuff relating to this here,[forum.kerbalspaceprogram.com] here and here.
When you have any type of number you can grow no matter what it is ppl will always play to keep it growing, especially the type of ppl who are drawn to this style of gaming, i would never have said setting up any type of mining would have being too complicated for kids, if they can build a rocket and send it to the mun im sure they can plonk down a unit to mine for resources,
Guess we have to be thankful for mods then :(
If u play wiz KSPinterstellar, u will have too things like thorium for reactor to mine
http://steamcommunity.com/sharedfiles/filedetails/?id=322287045
♥♥♥♥♥♥♥♥♥♥, this game was about building rockets and flying them and the career mode was an extra for those who wanted a bit of guidance. Now it's about min maxing your friggin' tech tree and jumping through the hoops to get that one extra part so you can do the eleventh flight to the desert with your goo canister because hey, there are still some points to be collected.
Luckily they didn't scrap the sand box all together.
Funny that as im mainly a sandbox player as i dont like being told how to play a game, alot of it for me is about learning myself, not that interested in career or science modes, tried science and just bored me, like following a path someone else layed, as for career not tried it....yet lol
That doesn't say a lot about complaining or simplicity.