Kerbal Space Program

Kerbal Space Program

MOD: Base on other planets ???
Just an idea for a mod: make other bases on other planets. This means: Launch vehicles from there and aslo make them, like in your VAB or SPH. What do you think?

We all know that you can create artiffisial bases, but think of it, the problems you always had, are finlay over.
Last edited by DirectiveAthena; Jan 28, 2015 @ 9:06am
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Showing 1-4 of 4 comments
Will Jan 28, 2015 @ 9:20am 
KerbTown, existed years ago.
Syd Khaos Jan 28, 2015 @ 10:06am 
There are already some great mods for this.

http://forum.kerbalspaceprogram.com/threads/59545-0-90-Extraplanetary-Launchpads-v5-0-1
This mod allows for the mining of ore, converting that into metal and then rocket parts, and launching craft from other planets or in orbit.

http://forum.kerbalspaceprogram.com/threads/79588-0-90-USI-Kolonization-Systems-%28MKS-OKS%29-%280-22-4%29-2015-01-27
MKS/OKS...one of my personal favorites! Allows for building large self-sufficent colonys on other planets and in orbit....mainly geared toward TAC life support, but can be useful without it.

My favorite install of KSP is the one with the full suite of USI mods and Extraplanetary launchpads.
Welsh_Boyo Jan 28, 2015 @ 11:25am 
you should check out KSP website for loads of things like that. KSP rather use thier own site over Steam workshop because some ppl dont like Steam but (like me) had this game well before it came to Steam
Syd Khaos Jan 29, 2015 @ 9:12am 
Originally posted by Hakri:
KerbTown, existed years ago.

There is a mod currently being maintained that uses code based of Razcek's original code (Raz being the fella that made Kerbtown originaly...or the code for it at least).

http://forum.kerbalspaceprogram.com/threads/105247-0-90-Kerbal-Konstructs-%28v0-7-1%29-Fuel-Mah-Spaceplane%21

Its basicaly the same thing....place statics using PQS system.
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Date Posted: Jan 28, 2015 @ 9:05am
Posts: 4