Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Do it! Just keep it to about 6-10 rings of rockets, any more and it gets pretty darn unstable.
I'm thinking that if you could make 8 engines per ring it would be even more impressive,but keeping it together will be the real challenge.
Anyhoo, I'd love to see more Krakenfires, post screenies of it here if you make one!
http://i.imgur.com/XBbXv.png
And the results:
http://i.imgur.com/8ondq.png
I was aiming at something... the ground. I was just taking the scenic route. XD
You're insane.
I love it. So are Kerbals the only things that don't take 'damage' from engine exhaust? Or could you do this on a larger scale with a pod? Or even a small craft...hmmmmmmmm.
It managed to throw the computer core and the chair as well, so I assume other things can benefit from compound acceleration... but the bigger the mass of the object the more thrust required, the more thrust, the bigger the railgun.